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DirectX 12

121 pointsby kancheabout 11 years ago

12 comments

higherpurposeabout 11 years ago
It seems SemiAccurate was...accurate - Microsoft just took Mantle and renamed it DX12, to call it their own &quot;innovation&quot;:<p><a href="http://semiaccurate.com/2014/03/18/microsoft-adopts-mantle-calls-dx12/" rel="nofollow">http:&#x2F;&#x2F;semiaccurate.com&#x2F;2014&#x2F;03&#x2F;18&#x2F;microsoft-adopts-mantle-c...</a>
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owenjonesabout 11 years ago
I am not a graphics &#x2F; engine programmer but I know a decent amount of what goes into programming a game, and I have to call &quot;suspect&quot; on the claim that low level graphics API programming was heretofore only available on game consoles like the Microsoft Xbox, Microsoft Xbox 360 and Microsoft Xbox One!
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hudoabout 11 years ago
Holiday 2015? That&#x27;s like, 1.5 years from now!? Or 10 internet years!
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shmerlabout 11 years ago
Vaporware to scare developers off using Mantle?
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Rickasaurusabout 11 years ago
I guess this means that if I want to get the most out of my games I&#x27;ll have to &quot;upgrade&quot; to Windows 8.1. Not super excited about having to configure away all of the metro garbage.
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Justsignedupabout 11 years ago
I am not excited, as MS&#x27;s track record shows, any of their &quot;improvements&quot; are not backwards compatible with old OSes. For example IE11 is so awesome! SO AMAZING! Not compatible with Windows XP, yet Chrome and Firefox is still.<p>MS&#x27;s desire to ship their latest OS has hurt developers over the years. I hope people still chose Open GL over DX-whatever.
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frikabout 11 years ago
Forza Motorsport 5 on PC (DX12), that&#x27;s a good news.
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jwrabout 11 years ago
No, I am not excited. I expect this will be (again) used as an excuse to force me to upgrade either Windows, my video card, or both.
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Lavinskiabout 11 years ago
One API for every device is great for developers targeting the Xbox and other windows devices.
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hughesabout 11 years ago
Why should I be excited?
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wtracyabout 11 years ago
I somehow cannot access this page with IE 8. WTH, Microsoft?
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conkreteabout 11 years ago
Closed source API&#x27;s like DirectX won&#x27;t ever be as fast as an open source API standard like OpenGL.<p>This is why games like Left-4-Dead2 using OpenGL run substantially faster (More FPS) (<a href="http://www.extremetech.com/gaming/133824-valve-opengl-is-faster-than-directx-even-on-windows" rel="nofollow">http:&#x2F;&#x2F;www.extremetech.com&#x2F;gaming&#x2F;133824-valve-opengl-is-fas...</a>)
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