Great, not only am I really, <i>really</i> bad at hundreds of variants of 2048, now there's an AI that's much better at it than me, even when I'm doing my best to stop it. Presumably, someone will write an AI to combat this one, and I've completely lost the thread of reality to which I have been forlornly clinging.
I won! <a href="http://i.imgur.com/VOXJaOo.png" rel="nofollow">http://i.imgur.com/VOXJaOo.png</a><p>My strategy was to give the AI a single 2 at the beginning, then only 4s. When the board fills up enough, there will probably be a space where you can put a second 2 to make it lose before it can combine them.
It's maddening! 2048 seems like it's so ridiculously hard playing the normal way. Then you play this game an it seems like it should be impossible to lose 2048.
It is very easy to win. You shouldn't be able to select 2 or 4. The decision should be random and that would be fair like the original.<p>The easiest solution is to have just one 2 on the table, then spam 4 in corners.<p>Best( lowest ) score: 1684
I finally beat it. This seems harder than 2048 since with 2048 a simple strategy can do well, where as with this game I had to search through more opponent AI moves. Is there a simple strategy for 8402?
Wow, this despresses me. It pushes my nose unto the fact that I really suck at 2048, because no matter how hard I make it, this AI solves every problem I throw at it. Yet, I haven't managed to surpass 6568 after days of playing.
<a href="http://i.gyazo.com/61d02988bb765bd95e26e48b576e8aaf.png" rel="nofollow">http://i.gyazo.com/61d02988bb765bd95e26e48b576e8aaf.png</a><p>This is the first 2048 variant that I'm able to beat. yay me... .__.
As a computer scientist I can't help but now ask: what is the complexity of this problem? If it's in P then this game is not very interesting (in that I can't hope to fool the AI).
Wow. This one was insanely stressful compared to every other variant I've seen so far— which is weird, because (unlike the original 2048) I was actually able to win this one.<p>Either way, really cool.
The real challenge of course is to build an AI to beat the AI. Here's a random clicker:<p>setInterval(function(){
var cells = document.getElementsByClassName("grid-cell");
var pos = Math.floor((Math.random()*cells.length));
if(Math.random() < 0.5){cells[pos].click();}
else {var ev = document.createEvent('HTMLEvents');
ev.initEvent('contextmenu', true, false);
cells[pos].dispatchEvent(ev);}
},100);
The whole wave of 2048 and the related AI problems are fascinating. Has anyone else started thinking using those at the start of a Computer science class using those as initial examples to illustrate the power and simplicity of algorithms, and motivate even non-coding-inspired students to think systematically?
Not sure if left click/right click was the best choice in controls. I keep refreshing the page. At least on desktop a typing the size of the piece you want would have been much easier. Two buttons to do the same on mobile would have likely been a better choice as well.
very interesting variation, I like it. Didn't notice the instructions when I played so I didn't realize I could put 4s so my strategy mainly consisted of trying to figure out where the worst place to put a 2 would be especially at the end when it was filling up to get it to catch twos by itself or other singular numbers. Won in the end so I'm pretty content: <a href="http://i.imgur.com/7E3WBQk.png" rel="nofollow">http://i.imgur.com/7E3WBQk.png</a>
This is insane. I can complete 2048 easily, but can't seem to win this version. For others, it's other way around. How does that work? :/