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Facebook acquires Oculus VR

1449 pointsby navabout 11 years ago

276 comments

lawlabout 11 years ago
Damn! I don&#x27;t like this.<p>I had hoped they jump in bed with valve.<p>Yes, I just really dislike facebook, so I hate to see them aquiring something i was really excited about.<p>Also from the article:<p>&gt; <i>After games, we&#x27;re going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face -- just by putting on goggles in your home.</i><p>Nah, I&#x27;d rather not, thank you. I prefer to actually visit my doctor where facebook doesn&#x27;t get all the data about it.
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lightcatcherabout 11 years ago
I just finished reading &quot;Masters of Doom&quot; last night. The book is about id software, the company that made Wolfenstein 3D, Doom, and Quake and that pioneered 3D gaming. The book primarily follows John Carmack and John Romero, two of the founders of id. Carmack was responsible for developing almost all of the 3D engine code.<p>After finishing Quake, (what I believe to be) the first fully 3D PC game, Carmack wanted to work on a 3D virtual world inspired by the Metaverse from Neal Stephenson&#x27;s Snow Crash. The book at least makes it sound like Carmack believed that a 3D virtual world was the next big thing. Despite Carmack&#x27;s wishes, the rest of id decided to stick with making first person shooters and other video games.<p>Carmack is now the CTO of Oculus VR. Keeping in mind Carmack&#x27;s virtual reality ambitions and Zuckerberg&#x27;s mission to &quot;connect the world&quot;, this acquisition makes a lot more sense than it does thinking of Oculus VR as purely a gaming company.
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reitzensteinmabout 11 years ago
As a game developer that&#x27;s interested in doing some work with the Oculus, I could see this going one of two ways:<p>1) Facebook could stay hands off, giving the company the company the breathing room and capital to absolutely revolutionize gaming, and then on to other fields.<p>2) Oculus as a &quot;communication platform&quot; is attempted too soon and the core team is drawn away working on pet projects resulting in a drastic lack of focus, which would kill the product (momentum is key here).<p>Given that Facebook is the acquirer, I&#x27;d lean much further towards #1. If it were Google, I&#x27;d bet money on #2 (see the GAE thread today).<p>I don&#x27;t think the privacy stuff is going to be a big deal, by the time this turns from being an interface device to an integrated product like Glass, the market will have matured and there&#x27;ll be plenty of competitors offering the former.<p>So, it&#x27;ll either good or bad. You read it here first, folks.
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sz4kertoabout 11 years ago
The reason why people haven&#x27;t commented yet because we can&#x27;t find the words. I have no immediate idea what can FB do with Oculus VR, even if I read Zuck&#x27;s comments.
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apetrescabout 11 years ago
They have some of the best engineers and VPs in their space, huge hype, mindshare, and by all accounts a kick-ass product.<p>Forget why Facebook is interested, I don&#x27;t get why Oculus would even consider selling for 10% of a WhatsApp. Their star was rising if anyone&#x27;s ever was.
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FD3SAabout 11 years ago
This is extremely disappointing. This technology had the potential to be much bigger than Facebook. The Occulus was poised to create an entirely new industry. They were pioneering a technology never before seen, with a legend like John Carmack pushing the state of the art.<p>I cannot think of a more colossal mistake to make as a founder. Palmer Luckey has shown he has absolutely no faith in his ability nor that of his team. Occulus had nothing but success in their future. They had investors beating down their doors with money, developers begging for their latest and greatest, and consumers itching to grab hold of their product.<p>Facebook is the antithesis to Occulus. They have never created any technology, they add zero value to the the real world, and have no future potential in the long run. Occulus selling to Facebook would have been like Tesla selling to Proctor and Gamble after they released the Roadster. A company with a technology so radical it can change the industry, succumbing to weakness and cashing out to an old money company that has no expertise in the field, in exchange for killing their product.<p>I am filled with sadness and disappointment. I believe Palmer Luckey will regret this decision.
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neotekabout 11 years ago
Why on earth would Oculus sell at all, least of all to Facebook? What possible reason could Facebook have to purchase a company so far removed from its core competency?<p>People in the &#x2F;r&#x2F;oculus reddit are already expressing strong feelings of betrayal - eighty comments in under ten minutes, none positive.<p>What a bizarre move.
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pabbabout 11 years ago
I think Notch of Minecraft fame just cemented the folly of this in a Tweet a second ago:<p>&gt; &quot;We were in talks about maybe bringing a version of Minecraft to Oculus. I just cancelled that deal. Facebook creeps me out.&quot;<p>The guy literally just visited Carmack (whom he admits is his idol) and the Oculus team less than a couple weeks ago, and kept mentioning how excited he was to start working on new VR games. I think this says a mouthful.
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czr80about 11 years ago
I&#x27;m starting to think that fb thinks their stock is overvalued, and that they should buy as many things as they can before the price drops.
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RKoutnikabout 11 years ago
From Facebook investor relations, looks like the price was $2B, $400MM cash, $1.6 stock, with options on $300MM more.<p>&gt; Facebook today announced that it has reached a definitive agreement to acquire Oculus VR, Inc., the leader in immersive virtual reality technology, for a total of approximately $2 billion. This includes $400 million in cash and 23.1 million shares of Facebook common stock (valued at $1.6 billion based on the average closing price of the 20 trading days preceding March 21, 2014 of $69.35 per share). The agreement also provides for an additional $300 million earn-out in cash and stock based on the achievement of certain milestones.
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Kapuraabout 11 years ago
This is probably the most forward-thinking move that Facebook can make. I&#x27;ve personally been kicking around ideas about what society will look like in a post-VR revolution world, and it seems that Zuck et. al. have come to the same conclusion that I have, namely, it will change what it means to interact socially with others.<p>Imagine a 10 year high school reunion that exists not in the old gymnasium, but in a virtual space where you can catch up with them.<p>Imagine sitting in the front row of the next presidential debate, where you can see the sweat forming on the candidate&#x27;s brow under the lights. You can look over and talk to your friend sitting next to you without disturbing the action.<p>Imagine being able to tour a facebook friend&#x27;s new apartment without leaving your chair.<p>This is super duper exciting, but I hope that Facebook doesn&#x27;t kill it.
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SEJeffabout 11 years ago
Wow, I never saw Jon Carmack working for Zuck. To be honest, they aren&#x27;t even in the same league. This makes me a sad panda.
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ChuckMcMabout 11 years ago
Nooooooooooooooooooooooooooooo. Now with the new &quot;Live your friends life timeline feature, you can virtually live anyone elses life being projected right into your own set of VR goggles!&quot;<p>Ok so that is the dystopian view :-(. I really don&#x27;t get this move yet, much to process. I suppose &#x27;hang out with your friends in a virtual bar&#x27;? concepts?
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ghcabout 11 years ago
I am astonished. I wonder if John Carmack could have ever imagined he&#x27;d work for Facebook.
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georgemcbayabout 11 years ago
Installing Oculus VR USB drivers...<p>Please login using your Facebook account to continue.<p>Email: ________<p>Password: ________
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aviraldgabout 11 years ago
I don&#x27;t want a &quot;general-purpose VR headset&quot;. There are already many devices described that way (that work well enough for that purpose.) I wanted something built exclusively for the extreme requirements of gaming, and I feel this acquisition is going to distract the Oculus team from that. Facebook has no experience whatsoever in that domain, and the only way I see Oculus benefiting from this is the huge cash reserves they&#x27;ll have access to once acquired. Truth be told, I was really hoping they&#x27;d get acquired by Valve - that&#x27;d strengthen their existing partnership (which I&#x27;m sure will cease to exist post acquisition), give them a good team to work with wrt. videogames and VR in general, and put them in an environment where their core focus is the same as that of their parent company. In this case, if the &quot;experiment&quot; fails, Facebook will almost certainly dump the project. Every time someone says &quot;... we&#x27;re going to make X a platform&quot; before they actually have X, a kitten dies somewhere. There are still technical issues with the Oculus headset, and I&#x27;m afraid Facebook&#x27;s &quot;platform&quot; focus is going to draw attention away from that. In short, I don&#x27;t see this working. If fact, if Oculus fails, it might set the entire VR industry back several years. Luckily, we still have some hope in the form of Valve.<p>What a waste. I hate Facebook for doing this. And I&#x27;m not too happy with Oculus for accepting this either.
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lispythonabout 11 years ago
Here is John Carmack&#x27;s response from twitter:<p>&gt; For the record, I am coding right now, just like I was last week.I expect the FB deal will avoid several embarrassing scaling crisis for VR.<p>&gt; I can&#x27;t follow the volume of tweets today, so if you want a real answer to something, try in a couple days after things die down.<p>&gt; I have a deep respect for the technical scale that FB operates at. The cyberspace we want for VR will be at this scale.<p>&gt; I suppose I will get a FB account now, so that may lead to some writing a little longer than tweet length...
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pavlovabout 11 years ago
Facebook is today what Microsoft was in the &#x27;90s. With a soaring stock price and a solid, if somewhat staid, core product that enjoys a near monopoly in crucial markets, the company looks for nebulous long-term innovation by buying interesting startups in various fields and promising them near-term independence.<p>Microsoft&#x27;s shopping spree included companies like WebTV, Hotmail, Softimage and Bungie. Maybe Facebook will also splurge on a game studio soon.
Mzabout 11 years ago
Someone shared this with me with the words &quot;RIP Oculus.&quot;<p>Can the megacorps please stop eating our young? Microsoft has a terrible history of buying up companies and then killing the project for some reason. Posterous got bought (I don&#x27;t recall by whom) and killed. These big companies tend to not develop this stuff. They just eat it.
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Sindromeabout 11 years ago
OcculusVR is dead. Can someone make a new Oculus VR that focuses on video games and not enabling Facebook to control everything you see. Get on it.
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viraptorabout 11 years ago
Ah, I get it! SecondLife 2.0 now with facebook integration.<p>Which may not be a bad idea on its own, but I don&#x27;t think people would be that interested in it for a long time... (quicker&#x2F;better&#x2F;easier mobile integration is what people would appreciate imho) I may be completely wrong though, maybe it&#x27;s the new thing.
richlissabout 11 years ago
I think that people would have been happier if it had been acquired by North Korea. I was seriously excited by OR, but for me personally its now DOA. It says a lot about a company that Sony is now the preferred alternative.<p>Everyone expecting an instant turn to the dark side are naive. This is going only one way:<p>1. Facebook will say &quot;We&#x27;re hands off&quot;.<p>2. They&#x27;ll persuade Carmack to stay and they&#x27;ll burn cash to make it dominant and in no way corrupted by FB or data capture.<p>3. Once dominant they&#x27;ll slowly remove privacy from it and other things geeks and people who care hold important. Carmack will quietly move on to something interesting, and few will notice.<p>4. The rest of the population will stay with it as they don&#x27;t know&#x2F;care, and geeks and everyone else will need to use it even though they really would prefer not to.<p>Classic frog boiling situation.
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evo_9about 11 years ago
Fuck. This pisses me off for some reason.
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frakkingcylonsabout 11 years ago
Palmer Luckey (founder of Oculus VR) just wrote a statement[0] on the Oculus subreddit:<p>&quot;I’ve always loved games. They’re windows into worlds that let us travel somewhere fantastic. My foray into virtual reality was driven by a desire to enhance my gaming experience; to make my rig more than just a window to these worlds, to actually let me step inside them. As time went on, I realized that VR technology wasn’t just possible, it was almost ready to move into the mainstream. All it needed was the right push. We started Oculus VR with the vision of making virtual reality affordable and accessible, to allow everyone to experience the impossible. With the help of an incredible community, we’ve received orders for over 75,000 development kits from game developers, content creators, and artists around the world. When Facebook first approached us about partnering, I was skeptical. As I learned more about the company and its vision and spoke with Mark, the partnership not only made sense, but became the clear and obvious path to delivering virtual reality to everyone. Facebook was founded with the vision of making the world a more connected place. Virtual reality is a medium that allows us to share experiences with others in ways that were never before possible. Facebook is run in an open way that’s aligned with Oculus’ culture. Over the last decade, Mark and Facebook have been champions of open software and hardware, pushing the envelope of innovation for the entire tech industry. As Facebook has grown, they’ve continued to invest in efforts like with the Open Compute Project, their initiative that aims to drive innovation and reduce the cost of computing infrastructure across the industry. This is a team that’s used to making bold bets on the future. In the end, I kept coming back to a question we always ask ourselves every day at Oculus: what’s best for the future of virtual reality? Partnering with Mark and the Facebook team is a unique and powerful opportunity. The partnership accelerates our vision, allows us to execute on some of our most creative ideas and take risks that were otherwise impossible. Most importantly, it means a better Oculus Rift with fewer compromises even faster than we anticipated. Very little changes day-to-day at Oculus, although we’ll have substantially more resources to build the right team. If you want to come work on these hard problems in computer vision, graphics, input, and audio, please apply! This is a special moment for the gaming industry — Oculus’ somewhat unpredictable future just became crystal clear: virtual reality is coming, and it’s going to change the way we play games forever. I’m obsessed with VR. I spend every day pushing further, and every night dreaming of where we are going. Even in my wildest dreams, I never imagined we’d come so far so fast. I’m proud to be a member of this community — thank you all for carrying virtual reality and gaming forward and trusting in us to deliver. We won’t let you down.&quot;<p>[0]: <a href="http://www.reddit.com/r/oculus/comments/21cy9n/the_future_of_vr/" rel="nofollow">http:&#x2F;&#x2F;www.reddit.com&#x2F;r&#x2F;oculus&#x2F;comments&#x2F;21cy9n&#x2F;the_future_of...</a>
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whatgoodisaroadabout 11 years ago
Is anyone else reminded of this passage from the prolog to Neal Stephenson&#x27;s Diamond Age?<p>&gt; You could get a phantoscopic system planted directly on your retinas...You could even get telaesthetics patched into your spinal column at key vertebrae. But this was said to have its drawbacks ... it was rumored that hackers for big media companies had figured out a way to get through the defenses that were built into such systems, and run junk advertisements in your peripheral vision (or even spang in the ... middle all the time - even when your eyes were closed. Bud knew a guy like that who&#x27;s somehow gotten infected with a meme that ran advertisements for roach motels, in Hindi, superimposed on the bottom right-hand corner of his visual field, twenty-four hours a day, until the guy whacked himself.
Myztiqabout 11 years ago
$2 billion in total value [1].<p>$400 million in cash.<p>$1.6 billion in facebook stock.<p>Plus &quot;$300 million earn-out in cash&#x2F;stock based on the achievement of certain milestones.&quot;<p>1. <a href="http://online.wsj.com/article/PR-CO-20140325-912577.html" rel="nofollow">http:&#x2F;&#x2F;online.wsj.com&#x2F;article&#x2F;PR-CO-20140325-912577.html</a>
dsirijusabout 11 years ago
This is an ideal time for introspection. Here on one side you have the company you hate the most - Facebook. On other, one of the hacker culture produces - Oculus Rift.<p>And Facebook buying Oculus makes you mad to the point of blood boil.<p>Think it through. See what angers you. Analyze it. Then destroy it and move on.
comatose_kidabout 11 years ago
FB gets a lot of hate on HN, but I think this is a really important strategic deal for them.<p>Consider:<p>* No one really knows how wearables will play out yet<p>* It is within the realm of possibility that as headsets get better (end goal: stylish), they will enter the mainstream. This means more content will be consumed there (cellphones are an obvious analogy)<p>* FB pays to play in this space with a world class team which has shown an ability to produce and iterate on hardware in relatively short time.<p>* This also gives FB more consumer h&#x2F;w chops, something it will need as FB integrates with devices that are ever more personal in nature.<p>It shows that FB is playing offense, working to invent the future, not just resting on its laurels.
erikpukinskisabout 11 years ago
I guess I&#x27;m in the minority, but I think Facebook is a fascinating parent for Oculus.<p>Oculus has a technology head start, but that only gives them maybe a couple years on the cheap duplicators. In order to gain a strategic foothold their real competition is in their &quot;app store&quot;&#x2F;content portal aspirations. They&#x27;re in a race to see whose virtual space you start in when you put on your VR headset.<p>But in that realm they are competing with Sony, Microsoft, and Valve, all of whom have large user bases already using their portals. On that battle Oculus is at a severe disadvantage. By joining Facebook they have a network of users they can plug into, and a much bigger one than their competitors at that.<p>Second, Oculus is run by hardware and software engineers. They have an extraordinary team in that regard, which has allowed them to hire and expand in those areas very fast and still keep the talent bar high.<p>In order to build a compelling portal in a totally unmapped design language, they need world class UX and social designers. Because they are so engineering heavy, I don&#x27;t think they would have an easy time identifying and integrating those people as an independent company, even with Andreesen&#x2F;Horowitz pulling strings for them.<p>Facebook already has some great, productive, battle hardened UX teams, and I suspect they have many of the best social designers in the world. By selling to Facebook, Oculus is taking that huge question mark off the table.<p>In exchange they&#x27;ve taken on the question mark of possibly fading into obscurity in an indifferent parent organization. That&#x27;s a roll of the dice. But the worst care scenario for them is they quit and start over with a LOT of cash, a rockstar reputation, and a knowledge of exactly what their acquired ghost company is organzationally incapable of doing.<p>And lastly, I don&#x27;t think Palmer cares if HE wins. He wants to pull as much resources into the VR project as he can. Full stop. He&#x27;d happily sacrifice his company to do that. If Valve wins and he quits Facebook having failed to make it work there, he&#x27;ll boot into Steam VR with a huge smile on his face knowing that <i>he won</i>.
exodustabout 11 years ago
I&#x27;m surprised people even think Oculus Rift will catch on beyond the early adopters.<p>It&#x27;s just another 3D TV technology - sounds cool, is cool, but not in a long term way. Nobody cares much about 3D TV anymore because in practice it wasn&#x27;t all it cracked up to be. It was hype.<p>When you strap a display to your head and replace your mouse with your own neck muscles, suddenly you are more limited than before. You can&#x27;t rapidly spin 90 degrees to face an opponent in a fast-paced action game for example, without hurting your neck.<p>When you&#x27;re sitting at a normal computer screen, you can look away for a second, out the window, to think or pause. Can&#x27;t do that when the monitor is strapped to your head.<p>When you&#x27;re typing on a keyboard, sometimes it&#x27;s helpful to quickly glance down to target a specific key. That too, is gone with a monitor strapped to your head. There&#x27;s a bunch of other limitations that will render any VR tech, no matter how advanced from what we played with back in the 90s, as just a cool gimmick... like the steering wheel controller with pedals. After awhile you sell it on ebay because it&#x27;s not a long term thing.
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sukuriantabout 11 years ago
No! Please, please, please no!!! I&#x27;ve actively avoided Facebook for several years and now Oculus is making me choose between awesome tech and not having a facebook account?! REALLY?! What.. why!? What could Facebook be doing with this that they want it. I just. Why? No. No no no no no.
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aresantabout 11 years ago
Zuck is buying his way into the next generation of consumer digital consumption.<p>Trying the Oculus for the first time was one of those &quot;this is going to be huge&quot; moments in my life akin to seeing the first iPhone demo.<p>FB&#x27;s entire business went to mobile, and pre-IPO there was a lot of discussion around if they were going to figure mobile out.<p>Now they own arguably the best team and technology that&#x27;s going to be in front of the next wave of consumption.<p>Palmer &amp; the early Oculus team deserve the huge success, but man I hope they stay hungry and keep innovating given the brilliance that they gave us with the 1st Dev Kit.
jstschabout 11 years ago
Wow, that was unexpected. Interesting, but unexpected. But not sure if I won&#x27;t cancel my devkit.<p>What I find interesting in Oculus&#x27; blog post (<a href="http://www.oculusvr.com/blog/oculus-joins-facebook/" rel="nofollow">http:&#x2F;&#x2F;www.oculusvr.com&#x2F;blog&#x2F;oculus-joins-facebook&#x2F;</a>) is that they write about an open connected world, but Facebook is everything but that.
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ac2uabout 11 years ago
Guess this is now the most successful kickstarter ever.
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pekkabout 11 years ago
Something I think people are completely missing is FB&#x27;s opportunity to gather eye tracking data using the headsets. Eye tracking is one of the next obvious steps for Oculus to implement in their headsets and it&#x27;s an extremely valuable prospective source of data for Facebook.<p>Facebook is all about gathering ever more intimate user data. They can already put together a reasonably complete record of all the sites you are visiting anywhere on the net using their +1 button loads. Now they can go beyond clicks to see things you even thought about, actually even things that you weren&#x27;t even thinking about yet.<p>For example, Facebook could easily detect if you were gay by looking at where your eyes went during a session. Maybe you haven&#x27;t even admitted it to yourself yet, but Facebook already has that information ready for advertisers or whoever has an interest in 10 years.
hoopismabout 11 years ago
I am pretty sure Jeri Ellsworth (AWESOME) had worked with Valve and is now working on a somewhat competing platform to Oculus. Perhaps they could use some attention in light of this? <a href="http://venturebeat.com/2014/02/02/technical-illusions-aims-for-low-cost-augmented-reality-glasses-with-castar-interview/" rel="nofollow">http:&#x2F;&#x2F;venturebeat.com&#x2F;2014&#x2F;02&#x2F;02&#x2F;technical-illusions-aims-f...</a>
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arjnabout 11 years ago
Interesting... Is this a play against Google Glass ?<p>I&#x27;m not sure how Facebook could benefit from Oculus VR unless they&#x27;re starting a completely unrelated business (never mind what Zuckerberg says in the post).
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fletchownsabout 11 years ago
I guess this probably means I&#x27;ll never get to use it since I don&#x27;t have a facebook account
Kiroabout 11 years ago
What&#x27;s with the negativity? What exactly do you think will happen that&#x27;s so bad?
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OedipusRexabout 11 years ago
From the people who brought you Doom and Facebook...<p>This could go either way, Facebook could leave it on the path it was on and just act as a parent company and the Oculus will be as awesome as we had hoped it would be.<p>Or<p>Facebook brands itself all over the Oculus, closes it down to Facebook&#x27;s proprietary software and opens it up to ads, killing what some view as the catalyst of the VR bump recently, then Sony takes over as our best hope. I love Sony but I want to see VR on more than just the Playstation Brand.<p>Here is to hoping that Facebook stays as uninvolved as possible with the Oculus.
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ChikkaChiChiabout 11 years ago
Has anyone considered that the Oculus team was scared by Sony&#x27;s Morpheus project and decided to cash out while they were still relevant?<p>I&#x27;ve not experienced either device, but I consider this at least plausible. Maybe Sony had already figured out solutions to problems Oculus was still toying with.
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mcescalanteabout 11 years ago
As long as they don&#x27;t turn it into Facebook Glass (which it sounds like it may eventually become) it may not be the worst thing. I think with Facebooks cash the Oculus team might be able to get a quality consumer headset for gaming out a lot faster than as a &quot;startup&quot; without having to worry about multiple additional rounds of funding. The founders also probably couldn&#x27;t say no to $2b...I wonder if they&#x27;ll bounce when they can or who even is going along with the acquisition.
orky56about 11 years ago
I believe all the negativity here is as though David (Oculus VR) has partnered with Goliath (Facebook). What I don&#x27;t understand is why HN users are already able to rationalize why Facebook is the antagonist here and why Oculus VR might not have a strategy bigger than gaming.
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NathanKPabout 11 years ago
Well that&#x27;s too bad. Deep down I was really hoping that Elon Musk would buy Oculus VR so that one day I could jump into my Tesla, put on an Oculus and enjoy a VR enhanced driving experience on my way to the Space X flight to the Mars colony.<p>But seriously, of all companies that Oculus could have sold to Facebook is the least innovative, and I&#x27;m skeptical that they will be able to pull of anything nearly as interesting as other companies that might have wanted to but Oculus VR, such as Google.
StillBoredabout 11 years ago
I&#x27;m not sure this is really all that big of a deal. Mostly because I don&#x27;t really see hard evidence from the oculus guys that they have solved the two main problems with VR headsets. Resolution and latency. Sure, they talk about it a lot. <a href="http://www.oculusvr.com/blog/the-latent-power-of-prediction/" rel="nofollow">http:&#x2F;&#x2F;www.oculusvr.com&#x2F;blog&#x2F;the-latent-power-of-prediction&#x2F;</a> but the resolution is still low, and the frame rate numbers don&#x27;t appear any better than what I remember from my days at the university in the 1990&#x27;s playing around with high end SGI&#x27;s driving simulation systems.<p>Back then people talked about those problems too, even with systems getting 60FPS @ 640x480. I was a test subject for a number of studies being conducted and overwhelmingly it was an unpleasant experience. It was impossible to suspend disbelief because even tiny (I don&#x27;t have the figures handy) frame lags, especially during rapid head movements were extremely noticeable, and gag inducing.<p>Mostly, I think people shelved the systems because the technology wasn&#x27;t ready, the estimates back then IIRC was it would take a 4x resolution and 4x frame rate bump before it was worthwhile.<p>Both are probably possible, but the latency numbers are harder than it seems because of the fact that framerate != frame latency due to pipelining in the sensor and graphics systems. The resolution numbers are probably a matter of cost. LCD&#x27;s providing 1080p in a couple inches are also probably significantly more expensive than the cost target needed to make these things mainstream.
ckaygusuabout 11 years ago
My relationship with Oculus VR were just merely following the threads on HN and even I have this disturbing feeling of betrayal.
frooabout 11 years ago
It is really astonishing the amount of anti-Facebook hate in this thread.<p>Yes, this isn&#x27;t part of Facebook&#x27;s core competency. They still bought it. Could it mean Facebook is attempting to diversify?<p>How about lets wait and see what happens before we vilify the Oculus founders.
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zzleeperabout 11 years ago
A quick question about the valuation:<p>Six days ago [1] we got an article where the most popular comment was this:<p>&quot;I&#x27;m amused by it. It&#x27;s a transfer of wealth from shareholders of those companies to founders and VCs. These are also the companies with dual class shares designed to keep control in the founders&#x27; hands. They all say it&#x27;s to be able to focus on the long-term, but really it has bred empire building and poor stewardship of the shareholder&#x27;s capital.&quot;<p>Since is Andreessen is in the board of both companies [2], do you think we are seeing an example of this problem?<p>(In finance-ish words, the problem would be that Facebook is doing &quot;empire building&quot;. Usually the board is the defense against this, but if the directors own large interests in the potential targets, that may not happen)<p>[1] <a href="https://news.ycombinator.com/item?id=7430152" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=7430152</a> [2] <a href="http://blogs.marketwatch.com/thetell/2014/03/25/marc-andreessen-got-us-all-excited-about-oculus-hours-before-facebook-deal/" rel="nofollow">http:&#x2F;&#x2F;blogs.marketwatch.com&#x2F;thetell&#x2F;2014&#x2F;03&#x2F;25&#x2F;marc-andrees...</a>
eigenvalueabout 11 years ago
This is a very smart move. The big tech houses now are basically just curators of the next awesome technology. This is no different from Google buying Nest or Deepmind or Boston Dynamics. Who cares if there is a direct link to their current business? Also, imagine how much more they can do with all the resources of Facebook at their disposal. This will surely accelerate the adoption of next gen VR hardware.
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morganwildeabout 11 years ago
Oculus has been one of the most forward looking companies to hit the scene recently. This acquisition shows that Mark is well able to look far into the future. Personally, I find this as a very good sign, since we now have Google and Facebook as two giants unafraid of taking the lead. The more, the better, because it seemed for a time with Apple out of the game, it would be Google alone at the forefront.
emperorcezarabout 11 years ago
The comments on here are starting to look like a Facebook post.
mllobetabout 11 years ago
Huge mistake from Oculus. They had the potential to become a multibillion company and a true giant of the likes of facebook itself...
vicbrookerabout 11 years ago
I have a bit of a feeling that this will be a point that people in 20 years will consider a turning point in the bubble that we&#x27;re in now; it&#x27;s too premature to say whether this is good or bad though.<p>That said, I can&#x27;t come up with a roadmap for FB and Oculus here that involves the facebook.com and doesn&#x27;t make me slightly uncomfortable...
marknutterabout 11 years ago
Everyone in this thread is being ridiculous. Since Facebook bought Parse the service hasn&#x27;t been tainted whatsoever. Facebook is just buying promising businesses and startup because - gasp - hitting home runs is hard! You may dislike Facebook the product but hating Facebook the company is short sided.
namuolabout 11 years ago
&quot;One day I&#x27;d go out and buy all the pants in the world -- every pair of pants -- and just... burn them. Fuck everybody. No more pants. Start over with making pants.&quot;<p><a href="https://www.youtube.com/watch?v=gO9PwbtlOIU#t=39" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=gO9PwbtlOIU#t=39</a>
fotbrabout 11 years ago
Add another person that was formerly excited about Oculus and is now walking away from it. Yes, I dislike facebook and their business practices enough that I&#x27;ll turn my back on a very promising bit of technology I was looking forward to. I&#x27;m also looking into canceling my devkit2 pre-order.
eclipxeabout 11 years ago
Pissed about this? Just wait until MS buys Valve...
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gkyaabout 11 years ago
Wouldn&#x27;t world be a better place if these huge, hungry companies did not exist? Their greed makes the world a sadder place. Reckon me a zealot, but I really wish Facebook and alike die out of the hunger that makes them the greedy animals they are. Everything one might get excited about, gets sold to a stupid trust, and die of lack of enthusiasm and nonchalance of those companies. Microsoft, Google, Facebook, this, that and whatever. Just, why would these companies not do their own business, but want to own all the f..king world?<p>Albeit this comment is accompanied by many other similar ones in this thread, I just could not keep myself from posting it.
Tloewaldabout 11 years ago
This is a bit of a WTF.<p>I don&#x27;t think Facebook would necessarily &quot;ruin&quot; Occulus (although it likely will) but I don&#x27;t really see the fit. Courtside seats at basketball games -- OK totally doable technically speaking, but the hard part would be licensing.<p>If VR ever takes off in the mainstream it will probably end up becoming a &quot;FRAND&quot; kind of deal, where a bunch of key players pool their patents. Occulus will be a player, but hardly the only player.<p>I could see Sony or Microsoft wanting to sew up Occulus (although I think it would be a mistake to sell to either). Facebook just doesn&#x27;t make much sense. Maybe it&#x27;s just Zuckerberg really likes the technology.
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dsrguruabout 11 years ago
This is the most terrifyingly awesome technology acquisition I&#x27;ve ever seen. Facebook chat in two years: put on a headset and get teleported to a room in a virtual world where you can talk to your friends&#x27; avatars. Skype and Google+ Hangouts suddenly seem very 20th century.<p>I&#x27;ve always found Facebook&#x27;s stock to be a ridiculously risky long-term investment since their entire growth plan is predicated on monetizing an already established customer base, where a single event that causes people to switch en masse to a more private&#x2F;secure social network would destroy the company. After today&#x27;s acquisition I no longer think this.
ama729about 11 years ago
That acquisition just doesn&#x27;t make any sense, even when reading facebook&#x27;s reasons:<p>- Who are going to use the Oculus outside of gamers? Just selling a smartwatch is already a tough sell for anyone but technologists, I just can&#x27;t imagine my dad or my mom putting on a VR headset or anyone not a hardcore geek.<p>- And even if they would (which is dubious) the move to mobile mean it&#x27;s just impossible technical wise for a long time (considering they said VR would bring a high end PC to its knee quickly)<p>- On top of that Facebook brings what? Money? They could already get that with investors, having a lot of users doesn&#x27;t bring that much to the table.<p>No really I don&#x27;t understand.
sunsebabout 11 years ago
It&#x27;s maybe irrational, but I don&#x27;t trust Facebook and I certainly don&#x27;t want to use Oculus VR for my private life.
LeicaLatteabout 11 years ago
It is amazing how Sony has turned things around in the last 18 months. Mostly because their competition (xbox, nintendo, oculus) is simply clueless about treating a community well.<p>As for Oculus itself, I doubt they would have been funded in kickstarter if they used any of these words in their original pitch - social, communicate, Facebook, etc. Now it feels sad to see them speak a very different language.<p>Imagine if the iPhone, after being sold for 600$ to early adopters, sold out to Microsoft in 2007. That&#x27;s how bad this feels for some of us backers and developers.
druidsbaneabout 11 years ago
Nooooooooooooooooooooooooooooooooooooooo :&#x27;(
Oculusabout 11 years ago
Can someone please explain to me how you can just go on a spending spree and spend $21 Billion in <i>under a month</i> with no one going:<p>&#x27;Hey, umm guys, I <i>know</i> we really like the company, but lets have things cool down a bit after spend <i>19 billion</i>.&#x27;<p>In the Whatsapp acquisition thread someone made a comment about FB thinking their stock valuation is overpriced. I&#x27;m curious to hear what the split (cash&#x2F;stock) is. If it&#x27;s stock heavy, I&#x27;m almost certain that person was right.
orwareabout 11 years ago
Whatever brings us closer to the (hopefully not as dangerous) reality from this book: <a href="http://www.amazon.com/The-Deadliest-Game-Net-Force/dp/0425161749/" rel="nofollow">http:&#x2F;&#x2F;www.amazon.com&#x2F;The-Deadliest-Game-Net-Force&#x2F;dp&#x2F;042516...</a><p>I understand the frustration I&#x27;m seeing in a lot of the comments here, and I don&#x27;t know how things will play out (I was definitely surprised when I saw this announcement just now), but let&#x27;s hope that good things will come out of it because Oculus has a good team and Facebook sees the possibilities such a platform could bring to the world...eventually.<p>In the Matrix, I&#x27;m not quite sure if they ever showed whether or not time was 1:1 inside&#x2F;out of the Matrix.<p>If it was, then it makes me think of all of the things that happen within our dreams and how much we seem to be able to do within those sleeping hours. Maybe in the future we&#x27;ll figure out a way to go into a virtual world that fully mimics the rules in the &quot;real&quot; world and be able to accomplish the same amount of work in a fraction of the time because time will be slower (or our ability to process information will be faster in this virtual world, however you want to look at it) so we can spend part of the time in there and more time out in the real world :-).<p>Anyhow, I&#x27;ll try and be positive that Facebook will be able to do the right thing here and be able to earn the trust again of those that currently &quot;creeped&quot; out by the acquisition (plus, I sort of have to be anyway...I still have quite a bit of IPO stock I purchased and been holding onto :-).
thinkofnothingabout 11 years ago
I distinctly remember Oculus&#x27;s hiring page once touting &quot;Help us build the Metaverse!&quot;<p>Then they turn around and blatantly disregard one of Stephenson&#x27;s most fundamental virtues&#x2F;warnings from the novel (don&#x27;t want to spoil it for anyone, but yea, eerily similar to joining L. Bob Rife). Straight PR garbage. And a slap to the face for anyone who actually believed them.<p>I can&#x27;t remember the last piece of tech news that made me so disappointed.
martin_bechabout 11 years ago
I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced. I fear something terrible has happened...
ivancaabout 11 years ago
That&#x27;s it; Oculus is lost, we need some kind of non-profit working on virtual reality instead of private ventures otherwise this shit is never going to work.
jarjouraabout 11 years ago
What other acquisitions by Facebook resulted in that product falling apart? Instagram is still doing its own thing, also Parse as well.<p>People need to get over whatever negative emotions they have towards Facebook. It&#x27;s like they hate Facebook for reminding them of a bad breakup.<p>Congratulations to entire Oculus team, that&#x27;s an exciting acquisition and I look forward to what this infusion of cash will do to the future of an already incredible product.
rowdyrabbitabout 11 years ago
This is really disappointing. I&#x27;ve been thinking about buying the dev kit for the last couple of weeks, I guess this news has made the decision for me :(
10098about 11 years ago
Pretty sure they&#x27;re going to ruin it
larkinrichardsabout 11 years ago
I think what will be really interesting to see is how Valve will react to this acquisition. Presumably, they&#x27;ve been hoping to make $$$ from selling Oculus VR games via Steam.<p>With Facebook now owning Oculus they have the resources to completely circumvent Steam and create their own game distribution platform and get a cut of the sales-- they&#x27;ve already started down this path with the App Center.
cmdr2about 11 years ago
I&#x27;m trying to calculate the valuation of Oculus VR. Obviously I don&#x27;t know anything about calculating valuation :)<p>They have 70 employees [1], funding of $91 million [2], headset sales of 50K for DK1 [3] (although claims sales of 75K). Unknown IP, unknown partnership deals, unknown real-estate cost, unknown inventory, molds, and hardware assets.<p>I suspect that the valuation isn&#x27;t entirely for their assets, but I cannot arrive at the 2 billion number. Do my &#x27;unknowns&#x27; listed above complete the 2 billion mark?<p>[1] <a href="http://www.oculusvr.com/company/people/" rel="nofollow">http:&#x2F;&#x2F;www.oculusvr.com&#x2F;company&#x2F;people&#x2F;</a> [2] <a href="http://en.wikipedia.org/wiki/Oculus_VR" rel="nofollow">http:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Oculus_VR</a>, 2.5m kickstarter + 75 series B + 13.5 m unknown [3] <a href="http://www.gamespot.com/articles/oculus-rift-suspends-shipments-due-to-component-shortage/1100-6417916/" rel="nofollow">http:&#x2F;&#x2F;www.gamespot.com&#x2F;articles&#x2F;oculus-rift-suspends-shipme...</a>
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cocoflunchyabout 11 years ago
I&#x27;m kind of speechless here... Certainly did not see this coming.
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servowireabout 11 years ago
My prediction about further buys Facebook will do: 1) Mind control tech (like those headsets that control Betawaves) 2) They will buy some big cloud-music provider (Spotify maybe even) 3) They will buy Tesla 4) They will buy an OS startup and rebrand to FaceOS-1 6) They buy something like Ripple for currency tech.<p>Then they have all the stuff covered.
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farinasaabout 11 years ago
Oculus has had several competitors coming to prototype recently. Now they have lost their following. I personally think facebook just bought a dud. Oculus just dug their own grave.<p>Additionally, this is a gaming device. Having utopian visions for a device that hasn&#x27;t even hit the market for its intended use is not a good PR strategy.
80about 11 years ago
Honest, naive question -- what makes human data worth so much? Is it speculation that it will be worth more in future that drives the feverish collection of it, or are there already concrete uses&#x2F;buyers? It feels bigger and more urgent than to simply help brands sell their merchandise more effectively
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mixedbitabout 11 years ago
Today Oculus is just a display and a controller (sending head movements to the computer). I really, really hope it will stay this way. It would be so unfortunate if Oculus became sophisticated, stand alone device with Facebook controlling software stack on it. Display + controller is a way to go!
eswatabout 11 years ago
Sudden urge to read Snow Crash again. Reading this makes me feel like they want to take the first step into making a Metaverse[1]. That way they can control it.<p><a href="http://en.wikipedia.org/wiki/Snow_Crash#Metaverse" rel="nofollow">http:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Snow_Crash#Metaverse</a>
venomsnakeabout 11 years ago
I am really disappointed. Don&#x27;t know why exactly, but it just doesn&#x27;t feel right. I have had really great hopes for the product.<p>Have you noticed that the giants work relentlessly to prevent any small player of growing with golden handcuffs - thermostat guys, whatsapp, now OVR ...
w_t_payneabout 11 years ago
Damn, and I was just getting myself psyched to put an order in for the new dev. kit ...<p>Well, I think I&#x27;m gonna hold off on that for a little while and see where this story leads.<p>I don&#x27;t really want an advertising company inserting itself as an intermediary in the data-stream an inch in front of my eyes. (Yeah yeah, Android mutter mutter mutter ... but at least that&#x27;s a somewhat more open platform).<p>If FB make Oculus a hardware-only device, or, even better, an open platform, then I&#x27;m probably gonna be cool with it. If, on the other hand, they lock it down so that they can monitor and&#x2F;or influence and&#x2F;or control what appears in front of my eyes, then I&#x27;m gonna be tempted to stay away from that particular party.
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tedkalawabout 11 years ago
There&#x27;s a live call right about this right now:<p><a href="http://www.shareholder.com/visitors/event/build3/stage/stage.cfm?mediaid=63723&amp;mediauserid=0" rel="nofollow">http:&#x2F;&#x2F;www.shareholder.com&#x2F;visitors&#x2F;event&#x2F;build3&#x2F;stage&#x2F;stage...</a>
charlesismabout 11 years ago
The most exciting consumer technology this year... DOA. On the bright side, I hope Facebook continues this cluelessness and burns through the rest of their bank roll buying decent companies.<p>With privacy being a huge issue, thanks to the NSA, and kids not wanting to belong to the same social network as their parents... it&#x27;s over. I think these companies they&#x27;re buying won&#x27;t survive being tainted by their association with FB.<p>I&#x27;m aware that 2 billion is a drop in the bucket, but I&#x27;m hoping Zuckerberg goes on a buying spree, pisses through enough money purchasing, and eventually trying to bail out, once decent companies, that it quickens the demise of the company.
fasteddie31003about 11 years ago
I&#x27;m not super thrilled by this but at least it&#x27;s better than GM acquiring Tesla.
cmdr2about 11 years ago
me: mind, stop going down thought-threads about facebook empire building<p>mind: fu<p>me: okay, don&#x27;t panic. facebook sees the potential in the upcoming VR industry<p>mind: yeah, they also see the VR marketplace wars coming and want to own it<p>me: marketplace wars? like apps built for VR accessible from within the headset [1]?<p>mind: yeah, so (c)blocking Steam from exploiting valve&#x27;s influence with Oculus, and instead push Facebook as the marketplace for VR content<p>me: interesting.. mind?<p>mind: yeah?<p>me: you&#x27;re just making up shit to explain why Facebook would buy Oculus VR aren&#x27;t you?<p>mind: yeah :(<p>[1] <a href="http://www.polygon.com/2014/3/19/5524336/new-oculus-rift-dev-kit-price-july" rel="nofollow">http:&#x2F;&#x2F;www.polygon.com&#x2F;2014&#x2F;3&#x2F;19&#x2F;5524336&#x2F;new-oculus-rift-dev...</a>
XorNotabout 11 years ago
The only sensible interpretation of this is that Facebook is looking at this as a hail-mary diversification. They&#x27;ve got trouble monetizing and they know it. Having an actual hardware wing, in something new that might be on the verge of finally becoming big is a smart move.<p>Though if I had to fathom a plan, if Facebook buys some telepresence&#x2F;robotics people then I&#x27;d say they might be thinking about how you could monetize global telepresence via virtual reality. Gaming is one app for the Oculus, but it&#x27;s got an unknown market dimension. Whereas something like that - you could sell it to everyone, and they would actually pay for it.
lihorneabout 11 years ago
Well, after getting over the shock of this, it seems like a good move by Facebook. Ever since I first heard about Oculus the majority of applications that I&#x27;d seen people interested in were gaming alone. Based on Zuck&#x27;s post it looks like they aren&#x27;t going to change that at all, and it will be the first thing they ship with it, but they&#x27;ll get a head start on turning it into a social &#x2F; communications platform.<p>People here seem shocked that it sold to Facebook, but really I think this means that everything that was expected of it will still happen, but even more interesting things will be done with it at the same time.
calcsamabout 11 years ago
&quot;When you play the game of thrones, you win or you die&quot; -- Cersei Lannister
thomabout 11 years ago
Gaming is - at its best - a social thing, so this makes _some_ sense. But it only makes sense to me execution-wise if Facebook is lining up an acquisition of someone like Unity, or even (gulp) Valve, to bootstrap an ecosystem.
Tiktaalikabout 11 years ago
I have no idea why Oculus would sell at this point. It feels to me like this is just the beginning of their story and of this technology. Did they just get scared about Sony&#x27;s Project Morpheus and decide to get out early?
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kkarakkabout 11 years ago
Device comes into market. Gets played around with by devs and early adopters creating hype. Device dies from lack of support&#x2F;apps that do anything useful.<p>Device comes into market. Gets played around with by devs and early adopters creating hype. Device gets bought by a company with a proven track record of stable up-time with immense amounts of data(that is constantly being updated and replicated) about real-world objects and the cash to implement interesting use cases.<p>Not saying it&#x27;s gonna happen but i&#x27;m cautiously optimistic. A connected social experience is the future. I&#x27;m just hoping for AR instead of VR.
nhmabout 11 years ago
More details at <a href="http://www.prnewswire.com/news-releases/facebook-to-acquire-oculus-252328061.html" rel="nofollow">http:&#x2F;&#x2F;www.prnewswire.com&#x2F;news-releases&#x2F;facebook-to-acquire-...</a><p>&quot;... for a total of approximately $2 billion. This includes $400 million in cash and 23.1 million shares of Facebook common stock (valued at $1.6 billion based on the average closing price of the 20 trading days preceding March 21, 2014 of $69.35 per share). The agreement also provides for an additional $300 million earn-out in cash and stock based on the achievement of certain milestones.&quot;
midolzzzzabout 11 years ago
This is a big step in the direction of data collection. Imagine gaming with the goggles on and FB is tracking your eye movement, monitoring your heart rate and how you react to certain visuals. Say you are playing DeadSpace or some other jumpy game and they see that when you get &quot;scared&quot; your heart beat becomes abnormal. They could then use that data to insert an ad for a local heart specialist or some fancy new heart medication. I&#x27;m not against new tech but people should always be informed on what data is being collected and most of the time that is not the case.
buro9about 11 years ago
Once you build the immersive virtual reality where we can live, think of the opportunity for the outdoor and indoor advertising that follows.<p>An infinite landscape, where every advert is 100% tailored to the person viewing it.<p>Yeah, I hate it too.
serge2kabout 11 years ago
Cancelling order now.
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troymcabout 11 years ago
What next? &quot;Ebay acquires Skype&quot;?
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wzyabout 11 years ago
I have just glanced over the comments on the FB post, am i the only one who is amazed at the &quot;thumbs up&quot; comments and general elation by the 45,000+ people liking the &#x27;news&#x27; ?
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sgyabout 11 years ago
According to sources close to the situation, Facebook co-founder and CEO Mark Zuckerberg started his quest to buy Oculus VR, the maker of the nifty Rift virtual reality headset, several months ago, before wrapping up the deal this past weekend. It was signed this morning.<p><a href="http://recode.net/2014/03/25/in-googles-shadow-facebooks-zuckerberg-pursued-oculus-over-several-months-ending-in-weekend-marathon-of-dealmaking/" rel="nofollow">http:&#x2F;&#x2F;recode.net&#x2F;2014&#x2F;03&#x2F;25&#x2F;in-googles-shadow-facebooks-zuc...</a>
sohailkabout 11 years ago
Smart move by FB, honestly. I think its safe to say that VR will be a large part of the way we consume content in a couple years. Acquiring Occulus puts them ahead of the competition...for now.
pavankyabout 11 years ago
I don&#x27;t understand facebook hate. While it is a bad platform in its current state (for me) because of all the noise, it is also a great platform for many people to stay connected.<p>Their engineering team also seems to deliver some great solutions and plays well with OSS community.<p>As for this deal, I do not understand how they are going to integrate it into their platform or even what they are going to do with Oculus. I would like to think it is a long term diversification strategy because they feel they have great technology.
sandycheeksabout 11 years ago
Are these types of purchases primarily defensive in order to prevent new social networks from appearing that are simpler, more private or somehow more appealing?<p>I always thought it was inevitable that a solution will eventually evolve that allows individuals to communicate directly with each other and manage their own online social networks without intermediaries like Google or Facebook. Slowing down that evolution seems like a correct strategy for companies that stand to lose from it.
Elofabout 11 years ago
Facebook is obviously making calculated grabs for data, I get it. But the premiums they are paying seem Ludacris and I don&#x27;t think spending this much on relatively easily replicated tech seems worth it. I&#x27;m going to guess that they are going to ruin the brands that these companies have created and there are probably already legitimate opportunities for incumbent companies or not-even-built-yet future companies to displace the things they are buying.
tucifabout 11 years ago
This seems odd to me, but after some thought I think they could become something like Second Life, powered by VR.<p>Otherwise I don&#x27;t see how facebook could take advantage of the device.
prawnabout 11 years ago
From mid-2013 after Series A investment:<p>&#x27;Also, the plan is still to stay an independent company... not sell to a big fish like Sony, the way Iribe&#x27;s former employer Gaikai did last June. &quot;We want to stay independent and get to the consumer market, realizing VR the way we really think it needs to be done, and we don&#x27;t need to take any shortcuts to get there,&quot; declares Iribe, adding that his new venture capital bosses are on board with that.&#x27;
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Springtimeabout 11 years ago
HN needs a better system to deal with a flood of comments for such articles. Currently it&#x27;s pretty borked for so many comments.<p>Simply having the most upvoted comment in the short-term leads to the effect of other, possibly more relevant and current comments being lost beneath the ever upvote-collecting top comments.<p>It works well for up to 150 comments, but at close to 700 comments in such a system the conversation and HN user input becomes vastly less effective (and navigable).
dsaravelabout 11 years ago
I wonder what is the development approach from both companies. For example, I remember Steve Jobs saying Apple&#x27;s approach was to start from what they wanted to provide to the user rather than developing a technology and then figure out how to make a product out of it.<p>From the statement from Oculus VR, they are not clear what experiences they really want to provide.<p>Right now it is very difficult to see what is this same vision that both companies claim to have.
kailuowangabout 11 years ago
I wonder does this have anything to do with Sony announcing her own VR project Morpheus. Technology wise Sony&#x27;s alternative didn&#x27;t show much advantage, but industry support wise it showed that it&#x27;s a very very prominent opponent Oculus VR has to beat.<p>Selling it to Facebook seems to me an indication that the leadership no longer believe that Oculus can be as successful in the gaming industry as they hoped.
dewarrn1about 11 years ago
No part of this acquisition makes sense. I just hope that the product doesn&#x27;t disappear without a trace after a write-down in a couple of years.
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c0ur7n3yabout 11 years ago
This sucks so unbelievably bad.
martijn_himselfabout 11 years ago
Whilst I&#x27;m exciting by the technology I can&#x27;t help being cynical and wonder if this is going to further &#x27;devalue&#x27; the traditional meaning of the word &#x27;social&#x27;, i.e. engaging with actual people.<p>It&#x27;s hard enough trying to meet with someone who is constantly distracted by their smart phone; does this mean in order to interact with someone I need to meet with their virtual persona?
mbrzuzyabout 11 years ago
I&#x27;m worried this will turn from a gaming oriented device to a general device. A device with a library of apps that require a facebook account to login and use and if you don&#x27;t pay for some sort of paid version of an app have to deal with ads.<p>As soon as sony released information about their VR headset I was looking forward more to that one since it will be oriented around gaming.
trekky1700about 11 years ago
Luckily, the tech exists and the market is proven such that if Facebook fucks this up, someone else will come in and replace them.<p>If Facebook stays hands off and just infuses them with billions of dollars and massive resources, we could see something amazing come out of this. I&#x27;m still cheering for Oculus, and I trust the team and John Carmack to create an awesome product, regardless.
zenbowmanabout 11 years ago
I think a lot of people who are filled with negativity just don&#x27;t understand how hard it is to make VR happen. I was part of a USC&#x2F;ISI spinoff (www.alelo.com) that built educational mixed reality systems, and the reality is that to make it happen you need a ton of money, way more than we could ever acquire.<p>Seems like they&#x27;ve passed that hurdle, I wish them the best of luck!
habosaabout 11 years ago
i HOPE this just gives Oculus more money, engineering talent, and breathing room to make the great product that Carmack and co. are dreaming of.<p>I fear that something will go wrong and this will change the trajectory for the worse. I don&#x27;t see the fit here. However there are a lot of smart people on both sides of the deal and I like to assume that they know what they are doing.
bsaulabout 11 years ago
Based on all the comments everywhere, i believe the only thing that can save this project now is an official communication from John Carmack to reassure everyone that he received all the guarantees that the project will remain independent from every bad direction FB may want to push it into.<p>He&#x27;s the only one that can&#x27;t be suspected of doing that for the money at this point.
piratekingabout 11 years ago
And just like that, my company and I are done with the Oculus platform before we could really get going. New Dev Kit orders cancelled.
jamesjguthrieabout 11 years ago
Nah, I like the sound of it. It&#x27;s like, suddenly all the potential that Oculus Rift had is going to be become (virtual) reality.
Kiroabout 11 years ago
&gt; Very little changes day-to-day at Oculus, although we’ll have substantially more resources to build the right team.<p>I think this is a good thing.
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sytelusabout 11 years ago
Why Oculus <i>had</i> to sell out? I can&#x27;t imagine them running out of capital. In current bubble market they should have VCs lined up outside their office if they wanted. I&#x27;m unable to think any other reason then plain old cashing out. Did FB used some backdoor to snap them or they actually willingly submitted themselves to cash out?
kreebenabout 11 years ago
The question of why.<p>Well, Facebook lost their teens and they need them back. Zuck might have looked into the future were he envisioned millions of gamers using oculus rift and what he actually bought were those future (facebook) users, who will whine because the facebook account is mandatory but who will still use it because there is nothing like it.
computerslolabout 11 years ago
Farmville 2: The ultimate farming experience.
clvrlyabout 11 years ago
I don&#x27;t like this. I don&#x27;t trust facebook and they seem to acquiring many of the promising companies out there.
rchabout 11 years ago
It&#x27;s fine if Facebook wants to compete with the PlayStation and XBox, but this does force me to temper my excitement for for the Oculus platform until I see the final devkit terms and costs. Maybe things will be open, or maybe FB wants to roll their own Steam network. The latter certainly wouldn&#x27;t surprise me.
lshabout 11 years ago
I&#x27;ve just demanded my order for the DK2 cancelled and to be refunded. I cannot, in good conscience, fund Facebook.
prawnabout 11 years ago
I wonder if Oculus felt threatened enough by Valve and Sony to jump at any solid opportunity to aggressively ramp up their development, hiring and so on?<p>Sony has the brand name and Valve have a pretty solid community. If either were out there with as-strong or superior technology, Oculus might&#x27;ve been irrelevant within 2-3 years.
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heifetzabout 11 years ago
wow..who&#x27;s going to use oculus now..???
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dylanrwabout 11 years ago
If you&#x27;ve used oculus you learned that it&#x27;s probably the most anti-social thing (at least to those in the room with you). So the &quot;Social company acquires Anti-social product&quot; dichotomy is humorous to me right now (yeah I know it&#x27;s short sighted, it&#x27;s just what popped into my head)...
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thinkersilverabout 11 years ago
I commented on impusle. I&#x27;m going to be echoing the sentiment here. I was seconds away from buying the development kit when I heard the news. It&#x27;s with a heavy sigh that I contemplate this news. I may just buy the devkit, get comfortable with the platform and then switch once the market has caught up.
servowireabout 11 years ago
So Facebook is buying every tech available? AI tech, Drone tech, VR tech - uhoh, are they going to build the Matrix?
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andy_pppabout 11 years ago
Never has a tech company been so hated and untrusted so early in it&#x27;s existence.<p>Could we not create a human readable social network using email as the protocol. That way everyone&#x27;s email client slowly starts to integrate social features and everyone not interested in these gets summary mails that they can just bin.<p>Just a thought.
orky56about 11 years ago
My gut reaction is that Facebook wants to create the VR platform and infrastructure that will enable applications like wearables&#x2F;3d printing&#x2F;etc. Google Glass takes the existing world and contextualizes it with the necessary info. FB approach might be to take the same approach to the VR world.
gcb0about 11 years ago
I loath valve because it made drm and always online cool.<p>But this is worse. Will we have farmvilleVR only now? Either way, they&#x27;re now in position to make further drm on oculus games, such as Facebook login only.<p>But seeing that Sony added a share button on their controller this is probably the inevitable future anyway...
ebspelmanabout 11 years ago
Google Glass shows you an augmented view of reality. Facebook Glass shows you a reflected vision of yourself.
Hominemabout 11 years ago
Despite my dislike of facebook I think this may have been a smart play. Valve&#x27;s largely vaporous VR tech was gaining mindshare and Sony has cash, manufacturing, retail presence, the list goes on and on. Without a huge bankroll Oculus may have ended just another piece of tech trivia.
tjmcabout 11 years ago
Gutted. Oculus just turned into Orwell&#x27;s telescreen. Hope the board enjoy their 30 pieces of silver.
BoppreHabout 11 years ago
&gt; consulting with a doctor face-to-face<p>Isn&#x27;t that physically impossible with current technology? To use the set you have to cover the upper part of your face with the screens, so there&#x27;s no way to record your whole facial expression.<p>It feels like this is going to be a disappointment to all involved.
joeblauabout 11 years ago
This is an interesting view from an investment perspective. The Internet basically bootstrapped Oculus VR via Kickstarter and the result is that the founders get a huge payout while the real risk takers in the product get an Oculus VR or whatever their Kickstarter reward was.
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fmax30about 11 years ago
NOOO. It makes me genuinely sad. Oculus has the potential to be a giant. Now it will be limited by what facebook has to offer. Also i am not a really a fan of acquisitions because the parent&#x2F;acquiring company has a habit of shutting down these smaller companies :(.
dombiliabout 11 years ago
Carmack now works for Facebook? Damn.
nercuryabout 11 years ago
I don&#x27;t usually swear, but fuck this shit. I was following Oculus VR development and now it goes to my ignore list. It is no longer cool. Yes, just because it has &quot;Facebook&quot; name attached to it. It is now Facebook VR, which sounds like a nightmare.
jobuabout 11 years ago
Facebook has made some good purchases that align with their overall strategy, but I definitely don&#x27;t see how this fits. And why would Oculus sell to them?! It makes no sense. Google, Apple, Microsoft, Sony... The list of better technology matches is huge.
mpg33about 11 years ago
I feel like idealism is Silicon Valley&#x27;s greatest asset...and it&#x27;s greatest liability.
Pxtlabout 11 years ago
That&#x27;s...odd. There doesn&#x27;t seem to be much synergy there, unless oculus us going to be used to power a facebook-branded answer to Glass. Maybe remote meeting? I guess if Facebook wants to develop some kind of metaversy thing it would make sense...
orngabout 11 years ago
Sad news. I guess facebook is going to take the Oculus &quot;store&quot; (or &quot;share&quot; or whatever they call it) and try and get the facebook App Center to be the new Steam for VR games or something. Whatever they do I just know I want no part in it.
peraabout 11 years ago
Is there any way to stop this? Can we start a petition in change.org or something like that? :(
ebbvabout 11 years ago
I share the general feeling of disappointment about this. I was previously planning on ordering one of the new Oculus dev kits and excited about its possibilities. Now I want to avoid Oculus.<p>The good news for Sony is this makes their VR suddenly the best hope for gaming.
iamshariqabout 11 years ago
Looks like Oculus VR is going to be the next big platform for developers to make software for.
balls187about 11 years ago
I was super excited for the Rift.<p>Now, I&#x27;m torn.<p>As a tech company, and a social platform, I like Facebook, <i>a lot.</i><p>As a gamer, I do not want my gaming tech force integrated into my social network. Not sure that&#x27;s in their roadmap, or what that would even look like, but there is that risk.
Critoabout 11 years ago
This is disappointing to me, I now have lower hopes for the future of the Oculus Rift, particularly as hacker accessible hardware.<p>My only hope is that John Carmack is coming out of this well enough to bring Armadillo Aerospace back out of &#x27;hibernation mode&#x27;.
benmorrisabout 11 years ago
Well I went from bring really excited to own an oculus one day to not being real sure if I&#x27;ll ever buy one. I just don&#x27;t think facebook is the right company to be behind the his device. Really interested to hear what Carmack has to say.
pbiggarabout 11 years ago
Looks like Facebook is preparing for the next battle. Google&#x27;s got Glass and Nest, Facebook has Oculus, and Twitter, Apple and Microsoft have nothing announced yet.<p>Assuming that this is the reason, that&#x27;s a shockingly strong and forward looking move.
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axxabout 11 years ago
I&#x27;m so disappointed, and it feels a little like Oculus sold their early investors (including Kickstarter folks) to Facebook.<p>I mean, in the end it&#x27;s theis (Oculus) decision what to do with their company, but i don&#x27;t think Facebook is a good fit.
microjesusabout 11 years ago
I&#x27;ve heard so much hypocritical anti-facebook on this ... from people ... using facebook. I don&#x27;t use facebook, and I despise it; and it&#x27;s takeover, so I agree. But please, only bash facebook if you aren&#x27;t using it.
tomphooleryabout 11 years ago
Can&#x27;t wait for &quot;Oculus Chafe&quot;, their upcoming virtual reality codpiece.
51Cardsabout 11 years ago
IMO Facebook just bought $2 Million of R&amp;D and a whole lot of bad PR for 1000x the going price. Doesn&#x27;t seem like such a hot deal.<p>Also I&#x27;m wondering what the investors do to FB&#x27;s stock watching them throw cash away like this.
swalshabout 11 years ago
Yahoo turned down a deal with Google when the company was still young. But if you imagine, what would happen if the deal went through? Would self driving cars, and glass be a thing today?<p>I think a world of possibilities just got thrown away.
javiercrabout 11 years ago
From Zuckerber&#x27;s post:<p><pre><code> &gt; Imagine [..] studying in a classroom of students and teachers all over the world </code></pre> I think his mention to Education is quite relevant here. Days for traditional Education are numbered.
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Illniyarabout 11 years ago
Maybe it&#x27;s just me, but if someone had told me that a VR company is bought by facebook, I&#x27;d say it was an acquhire for an augmented reality appliance to compete with google-glass .<p>I don&#x27;t buy into PR announcements.
ps4fanboyabout 11 years ago
It amazes me how negative people are acting, this is a very logical move by OculusVR with Sony announcing a product competition is going to be fierce in this space. Now they have just as many resources as Sony.
mark12about 11 years ago
<a href="http://thegamingpc.webs.com/apps/blog/show/42000077-3-blunders-facebook-has-committed-" rel="nofollow">http:&#x2F;&#x2F;thegamingpc.webs.com&#x2F;apps&#x2F;blog&#x2F;show&#x2F;42000077-3-blunde...</a>
JoshTriplettabout 11 years ago
Meanwhile, CastAR is alive and well, and still looking like a better product.
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addisonjabout 11 years ago
The argument for Oculus to push forward and usher in new forms of communication certainly isn&#x27;t new, but with a company like Facebook behind it definitely legitimizes it...<p>And also makes it suddenly incredibly scary...
maxdenabout 11 years ago
How much of this is a symptom of VC funding?<p>They stand to make lots of money getting in early and selling to Facebook.<p>Bit of a poisoned chalice from our perspective, but is this something the VC would have been working towards since day 1?
malandrewabout 11 years ago
I really want to see a comment from Oculus stating that this acquisition came with legal guarantees that the platform will remain open. If Oculus ends up only working with a Facebook login, we all lose. :(
Demiurgeabout 11 years ago
This is so disappointing! :(
jordanthomsabout 11 years ago
It&#x27;s April 1st already?
qq66about 11 years ago
I don&#x27;t understand this.<p>I sure hope that this is because I lack the information, insight, or imagination to understand what&#x27;s going on here, and not because this is a terrible outcome for Oculus technology.
sunsebabout 11 years ago
Reading the comments, it&#x27;s truly shocking how FB isn&#x27;t the cool kid anymore.<p>And I see this trend more and more with my friends (average users who just leave FB or are inactive.)<p>Do you share this feeling regarding FB ?
laurenyabout 11 years ago
Can&#x27;t say I&#x27;m excited about this. I can&#x27;t see a single positive thing coming out from a non gaming company buying a game focused company (and an extremely promising one at that).
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higherpurposeabout 11 years ago
Terrible decision. I thought they &quot;weren&#x27;t in this for the money&quot;, and it&#x27;s not like they were lacking money or relationships or hype. Why the hell did they agree to this?
asadlionpkabout 11 years ago
This just doesn&#x27;t sound right. They should have looked good with Valve. Facebook is just trying to not-die and acquiring whatever they are getting there hands on while they have money.
shultaysabout 11 years ago
I don&#x27;t know how this kickstarter works, I know I should accept it as a charity but people donate money to this project and then they just sell it without even delivering a project?
ldayleyabout 11 years ago
Important to remember that this was initially funded via Kickstarter.
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MrZongle2about 11 years ago
Dammit!<p>This is like the Google acquisition of Nest: something cool, now owned by a large company historically more interested in monetizing my activities than providing <i>me</i> with a quality product.
nichocharabout 11 years ago
This is really upsetting.
ecthienderabout 11 years ago
I opened HN after a long day today and I see this news. Sigh.<p>Now I wish I open HN tomorrow and see a post, maybe something like - &quot;John Carmack quits Oculus and starts his own VR company&quot;.
tibbydudeabout 11 years ago
They are going to use VR to build the next Like button. I don&#x27;t get Facebook .. they are buying everything these days that is not nailed down ... they are the Ebay of Web 3.0
Ryelabout 11 years ago
Let FB pump all the money into VR they want. In 5 years we&#x27;ll have the company that Oculus was supposed to be, and FB will have already cleared the land and paved the roads.
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simonwabout 11 years ago
&quot;A few months ago, Mark, Chris, and Cory from the Facebook team came down to visit our office...&quot;<p>Anyone know if that Cory is Cory Ondrejka, previously CTO of Linden Lab (Second Life)?
clmorg01about 11 years ago
<a href="http://en.wikipedia.org/wiki/Ready_Player_One" rel="nofollow">http:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Ready_Player_One</a><p>Brought to you by Facebook.<p>Just wait till you see the new Farmville.
kuduabout 11 years ago
I don&#x27;t understand all the hate towards Facebook. If this was Google, we would all be bending down to thank the Holy Non-Evil Tech Company for its gracious acquisition.
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mindstababout 11 years ago
I read it as facebook wanting to leapfrog google hangouts and skype and become the first next gen video chat client&#x2F;platform. Games is now a side secondary thing.
voluneabout 11 years ago
More money than brains.
joeevansabout 11 years ago
I am so very glad I didn&#x27;t buy the dev kit, which I was just about to do last month.<p>The kit would have gone from being a shiny cool thing on my desk to a shiny turd in my room.
jpeg_heroabout 11 years ago
One gets the sense that FB has the market capitalization capability (and inclination?) to buy a large fraction of the remaining &quot;independent&quot; tech sector.
tinalumfoilabout 11 years ago
I really hope Facebook has plans for VR besides mobile gaming. I don&#x27;t want to see a technology that could really help high-end gaming just be used on phones.
sheldorabout 11 years ago
Carmack tweeted :<p>&quot;I suppose I will get a FB account now, so that may lead to some writing a little longer than tweet length...&quot;<p>I guess he wasn&#x27;t a great fan of facebook either.
catfoodsabout 11 years ago
Well, not the best news.<p>Valve has a strong prototype, so they&#x27;re also in the game, and they will take this technology in the right direction if Oculus drops the ball.
RoboTeddyabout 11 years ago
I suspect Facebook&#x27;s acquisition will cause VR to happen sooner. Other companies will build or double down on VR tech, if they haven&#x27;t already.
_cbb1about 11 years ago
Looks like I am buying a &quot;Project Morpheus&quot; :)
achyabout 11 years ago
Facebook could make this a promotional win by refunding anyone who funded the dev kit a certain amount of money (down to the material cost for ex.)
whyrusleepingabout 11 years ago
I don&#x27;t really feel like playing some vr game and then turning around to be confronted by an ad tailored to the quest I just finished.
avenger123about 11 years ago
Wow. What an unexpected buy. It&#x27;s not even Aprils Fool&#x27;s yet.<p>This is likely a defensive buy. I would imagine it didn&#x27;t cost too much either.
secondhandvapeabout 11 years ago
In a world where WhatsApp costs more than a small country, $2B seems kinda low for the potential next hottest thing in virtual reality.
martin1babout 11 years ago
whoa. didn&#x27;t see this coming. Doesn&#x27;t really fit Carmack&#x27;s style at all. Wonder if this deal was done over him...
jpeg_heroabout 11 years ago
pretty bald plan to copy google&#x27;s &quot;expansive mandate&quot; where you give your company a broader mission and add on these non-core schemes. feels a little hollow.<p>also, is all company sellers going to completely inflate their price to FB? I get what Oculus is doing, but damn, i would guess that the second highest bidder would pay 10% of that much.
Faryarabout 11 years ago
As a backer (investor) of Oculus VR, I am looking forward to my share of the pie. Oh wait... my stake is 0%! No pie for me!
outside1234about 11 years ago
This + the Nest acquisition by Google feel like some sort of weird VC payback scheme. Its the only way I can explain them.
otikikabout 11 years ago
My hopes now rely on the Chinese copycats. I hope they are able to duplicate an Occulus without Facebook when it comes out.
mhartlabout 11 years ago
Oof. My gut feeling is... this feels like a punch to the gut. (I hope my gut is wrong, but I wouldn&#x27;t bet on it.)
jsuttonabout 11 years ago
Hang out with your Facebook friends via Oculus Rift? Seems like this will come to fruition faster than we thought.
evanmabout 11 years ago
<a href="http://i.imgur.com/v841Qjy.jpg" rel="nofollow">http:&#x2F;&#x2F;i.imgur.com&#x2F;v841Qjy.jpg</a>
misterbwongabout 11 years ago
Wow. Didn&#x27;t see that one coming. Hopefully this will speed the release of the commercial Oculus VR
sbtabout 11 years ago
<a href="http://i.imgur.com/OpFcp.jpg" rel="nofollow">http:&#x2F;&#x2F;i.imgur.com&#x2F;OpFcp.jpg</a>
goombasticabout 11 years ago
I think kickstarter pitches will now need a &quot;I will not sell this off to facebook&quot; clause.
option_greekabout 11 years ago
I suppose Facebook can now be officially declared as a hedge fund in the disguise of a tech company.
dshepabout 11 years ago
Is this like an early April 1st joke?
JabavuAdamsabout 11 years ago
For fuck&#x27;s sake will you FB hating fanboys stop crying for a moment and realize that this is what makes VR legit. This. Is. An. Enormous. Opportunity.<p>It&#x27;s like the moment when I was teaching a game design course and I realized that all the students already used Dropbox. I though I was the only one who knew about Dropbox.<p>If you want VR, then you should be happy. This just made VR real.
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dkerstenabout 11 years ago
And suddenly all my interest in Oculus VR has vanished. What a pity, I had high hopes for them :(
Jack000about 11 years ago
this probably doesn&#x27;t bode well for core gamers. At least sony is planning on a competitor.
jv22222about 11 years ago
Wish it was anyone but Facebook. I can&#x27;t rationally explain why, it&#x27;s just a feeling.
steschabout 11 years ago
&quot;Camera in the living room? Nice idea. We should buy this company!&quot; – Facebook
OWazabout 11 years ago
Is there any record of Facebook acquiring and then completely destroying a product?
kbar13about 11 years ago
Well I guess that&#x27;s a GG?
briantakitaabout 11 years ago
I hope someone makes a top-notch open source&#x2F;open hardware VR platform.
locusmabout 11 years ago
Double checking its not April 1... Really wonder what vision FB sold them.
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it_learnsesabout 11 years ago
I&#x27;m so disappointed...
letstryagainabout 11 years ago
Fuck :(
grannyg00seabout 11 years ago
Holy shit, John Carmack works for Facebook. I can&#x27;t believe this.
debacleabout 11 years ago
You guys need to relax a little bit. Have a little faith in Carmack.
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clefabout 11 years ago
Has anyone seen the movie &quot;surrogates&quot; with Bruce Willis?
z3phyrabout 11 years ago
Carmack, don&#x27;t go to facebook. You are more suitable outside!
practicalpantsabout 11 years ago
Yup, no way I&#x27;m buying Oculus Rift now, or developing for it.
izzydataabout 11 years ago
Worst news I&#x27;ve heard all year. I am extremely disappointed.
ulam2about 11 years ago
I think i&#x27;d pass on this one... Nothing to do here anymore.
rando289about 11 years ago
They should send back the 50k in $10 donations from kickstarter.
falconfunctionabout 11 years ago
I guess the youporn with facebook likes finally makes sense now
xsquareabout 11 years ago
Clearly, Facebook starts diversification of it&#x27;s capital.
tsbardella2about 11 years ago
my son said it sounds more like a drug than a piece of technology I think this is for &quot;whales&quot; people who have lots of money and time to spend on games.
MisterMashableabout 11 years ago
the Oculus Facebook song... <a href="https://www.youtube.com/watch?v=rRL1yb9nAko" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=rRL1yb9nAko</a>
ulam2about 11 years ago
So i guess i&#x27;ll have to learn to play farmville now...
erikjabout 11 years ago
Are they just acquiring every startup that shows up in news?
ap22213about 11 years ago
It&#x27;s like Zuckerburg read &quot;Ready Player One&quot;
jerryhuang100about 11 years ago
i thought mark&#x27;s shopping spree stopped at whatsapp...
bckrasnowabout 11 years ago
&quot;I&#x27;m done for a while&quot; my ass.<p>This is really really smart. I&#x27;d guess it&#x27;s a play for a talented team, and a bet that they can become a leader in an industry that will be revolutionary sooner rather than later.
schmatzabout 11 years ago
I hope this doesn&#x27;t kill the Rift&#x27;s potential.
zobzuabout 11 years ago
well, fuck.
eranationabout 11 years ago
A week too soon. Oh how I wish it was April 1st.
72deluxeabout 11 years ago
Farmville in 3D! Real horses! Real poop! In 3D!
iglabout 11 years ago
Lobby carmack to push open source on this one.
spiritplumberabout 11 years ago
What does facebook have to do with Oculus?
sgyabout 11 years ago
We&#x27;re taking virtual vacations soon.
rgloverabout 11 years ago
Boo. Hiss. Boo.
ececconiabout 11 years ago
Facebook is really expanding everywhere.
SteroidsLoveabout 11 years ago
Sony won before even fighting a battle.
goshxabout 11 years ago
Facebook to become the new Second Life?
zan2434about 11 years ago
Oculus needs money. Facebook has money.
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jtmsabout 11 years ago
uggghhh i am so sad right now... facebook is absolutely the wrong place for this to have gone!!!!
pdeva1about 11 years ago
no more carmack pouring his passion. it will be left to &#x27;product managers&#x27; in facebook.
saltyknucklesabout 11 years ago
FUCKING FACEBOOK. WHY THE FUCK?
baneabout 11 years ago
Well...that&#x27;s unfortunate.
btbuildemabout 11 years ago
Well, here comes the Matrix..
orasisabout 11 years ago
WTF
sriram_sunabout 11 years ago
One week too early!
steeveabout 11 years ago
What the? Whaaaat?
tonycocoabout 11 years ago
Ready Player One.
maakuabout 11 years ago
What. the. fuck.
keepsmilingabout 11 years ago
boycott oculus vrfor joining facebook.
83457about 11 years ago
April Fools?
thinkersilverabout 11 years ago
Aaargh!
jsilenceabout 11 years ago
Sucks.
lcaselaabout 11 years ago
RIP
nighthawk24about 11 years ago
:(
guidefreitasabout 11 years ago
huge WTF!
richard_cubanoabout 11 years ago
Welcome to the bubble.
cruigabout 11 years ago
wtf...^2
lowglowabout 11 years ago
what.
benchedabout 11 years ago
Is this the real Hacker News, or am I being spoofed?<p>Well, obviously I&#x27;m as disappointed as everybody else, but at least there is still Valve&#x27;s research? Perhaps that could be productized for games in a couple of years.
teemo_cuteabout 11 years ago
Disregarding whether you like Facebook or not. What we should watch out for is the it decline. Friendster --&gt; Myspace --&gt; Facebook --&gt; ???<p>What would happen happen to Oculus then? By then I hope it gets bought by Microsoft or Valve.
notastartupabout 11 years ago
Nooooooooooooooooooooo!<p>I wanted Oculus VR to stay independent. Now all our VR habits and our minds will be read by the NSA.<p><pre><code> &quot;I&#x27;m gonna make him an offer he won&#x27;t refuse&quot; - Don Corleone</code></pre>
teemo_cuteabout 11 years ago
Guys I know this ain&#x27;t a troll or fun site, but you should see this (related to post):<p><a href="http://9gag.com/gag/a75AdZA?ref=fbp" rel="nofollow">http:&#x2F;&#x2F;9gag.com&#x2F;gag&#x2F;a75AdZA?ref=fbp</a>
superduper33about 11 years ago
Couldn&#x27;t turn down $2 billion :)
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happyscrappyabout 11 years ago
Got mine. I&#x27;m out.
kimonosabout 11 years ago
Don&#x27;t like!
dmeadabout 11 years ago
this is dumb.