This <i>intro</i> is great, and the lighting is really, really nice.<p>But TBH I do not like accelerated intros/demos, because the most difficult part of the code, i.e. 3D graphics pipeline is implemented outside the demo, in a GPU driver. Many years ago, in a DOS, coders have to implement rasterization, clipping & lighting and fit everything in a 64kB. Watch for example Stash by TBL (<a href="http://www.pouet.net/prod.php?which=3" rel="nofollow">http://www.pouet.net/prod.php?which=3</a>), Jizz by TBL (<a href="http://www.pouet.net/prod.php?which=2" rel="nofollow">http://www.pouet.net/prod.php?which=2</a>), Photon by Purple (<a href="http://www.pouet.net/prod.php?which=502" rel="nofollow">http://www.pouet.net/prod.php?which=502</a>).