Fantastic! We need more of this kind of thinking. "No computer required" should be the default, not the exception.<p>I've been playing with some ideas in my head for a while now that we should be able to build most apps this way, and not just prototypes. If we can extract the default widgets and behaviour from applications and make them reusable and connectable without code, then we'd be taking steps towards a real revolution.<p>I am really excited about the direction we're going in with products and tech like this.
How does this differ to popapp ( <a href="https://popapp.in" rel="nofollow">https://popapp.in</a> ) which I've been using for over a year now ?
What a great idea! I've been using Balsamiq for a few years now, but I usually sketch my idea out on paper before translating that to the editor manually. I would kill for this kind of hot-linking functionality for general web apps with the off-the-cuff feel of hand-drawn sketches.<p>Just browsing your site, it looks like your main app is used like that, albeit apparently for more refined mockups (I'm sure I'm mixing up terminology here, but I'm not a designer so bear with me). Next time I have to design a site I'll try integrating Marvel with my Balsamiq workflow and see what happens.
App looks nice (can't check it out, no iDevice). I like the simplicity of it. Do you plan on adding any vision capabilities, like auto-detecting rectangles as candidates for buttons, circles as candidates for radio buttons, etc? I can also see you app used to make quick&funny games, which you can send your friends. Think taking a picture of a street, with a bar door as a button, and then taking a picture inside, making the bartender a button, then a picture of the drink, etc...
This is great - reminds me of a hackathon project, Scribe, from a while back. We never finished, but the idea was a three-step process.<p>1. Sketch a web app on paper.<p>2. Snap a picture of your drawing.<p>3. Our app generates a live site, displaying a link to share.<p><a href="https://www.youtube.com/watch?v=9ZAbQi_8y_A" rel="nofollow">https://www.youtube.com/watch?v=9ZAbQi_8y_A</a> [video]
It's a beautiful site. Are you at all worried about the name Marvel? Especially now that Marvel Comics is trying to work with designers and developers too? [1]<p>[1]<a href="http://developer.marvel.com/" rel="nofollow">http://developer.marvel.com/</a>
Nice work on the website. Went in, saw the video, got exactly what it's about, all in 30 seconds.<p>Especially compared to all those scrolling websites that move things around while you scroll and leave you with no idea about the product.
Stumbled upon this last week and used it in conjunction with FiftyThree's Paper app to create a pretty impressive prototype that I was able to view right on my device.<p>Bit more of a process when using Paper, as it only seems to be able to export an entire notebook in PDF, requiring me save pages individually in order to use them in the app. I seem to recall reading somewhere that MarvelApp was capable of dealing with PDFs, but I'm obviously mistaken. Would have been a nice feature, though I'm not sure if many others would benefit from such functionality.
"Marvel App Prototyping would like access to .ai files, .eps files, .pdf files, .psd files, .sketch files, and images in your Dropbox."<p>It needs access to a hell of a lot of files in my dropbox account. <i>Definitely</i> not something I want scouring my files, just so it can show a few mockups - is there any way to restrict it to being able to access just a single folder, or is it really an all-or-nothing problem with Dropbox auth?<p><i>edit</i> quoted auth-request page & formatting
Love it.<p>Old old sketches of something similar looks ugly as sheit I know :)<p><a href="http://000fff.org/uploads/NewFlow_02.png" rel="nofollow">http://000fff.org/uploads/NewFlow_02.png</a><p><a href="http://000fff.org/uploads/NewFlow1.png" rel="nofollow">http://000fff.org/uploads/NewFlow1.png</a><p>We had an idea for how to do a dynamic matrix generator which made a lot of swipe navigation possible very easily, Will see if I can find the HTML prototype somewhere.
Awesome. I've been using POP which uses the same concept. Will give this a try!<p><a href="https://popapp.in/" rel="nofollow">https://popapp.in/</a>
I've put together a blog post evaluating your iPhone app landing page. Feel free to reach out for clarification or further evaluation. Just started this service and ready to evaluate anyone else's product as well.<p><a href="http://www.criticalgaze.com/study-on-marvels-iphone-app-landing-page/" rel="nofollow">http://www.criticalgaze.com/study-on-marvels-iphone-app-land...</a>
Too funny, I spent an hour the other day figuring out what font was being used in Murat's Break App rendering on dribbble. Great work on marvel.<p><a href="https://dribbble.com/shots/1468163-Break-app?list=searches&offset=56" rel="nofollow">https://dribbble.com/shots/1468163-Break-app?list=searches&o...</a>
I love this idea. I'm thrown by 'discriminate' being misspelled [1] on the most public, visible page they have.<p>[1] <a href="https://marvelapp.com/iphone/" rel="nofollow">https://marvelapp.com/iphone/</a> 'Take your pick, we don’t descriminate.'
Downloaded. Really well-designed app. Love how it's for web and mobile. Any chance you'll support Sketch files?<p>Edit: Another comment here implies you already do. Went to go confirm but your menu button doesn't seem to be working (iPhone 5)
I love this! I could see this being a HUGE timesaver with my workflow.<p>Question for you: Is working with prototypes offline in your roadmap? I have limited connectivity where I work, and playing with your app has been troublesome.<p>Thanks!
Great work. What I really like about this is how it lowers the barrier of entry for non-tech people. It is the sort of application I can show my wife or kids and let them play.