I love the fan at the front. What a great touch.<p>I wonder though if this can be done without hydraulics and based purely on a balanced board. So to dive you'd shift forward, the board will tilt and you'll get a sensation of diving. Or will this be too counter-intuitive to control?
Reminds me of the virtual game in "Lawnmower Man."<p>I probably shouldn't link to it, but here ya go:<p><a href="https://www.youtube.com/watch?v=zJer9aivOrA" rel="nofollow">https://www.youtube.com/watch?v=zJer9aivOrA</a><p>23:50 in.
The best (and only) flying simulation I've ever experienced was on a ride at California Adventure, which was built inside a warehouse. Riders were locked into a seat (rows of about 6) and a projector turns on. Wind starts blowing, as the scenery changes below you. My favourite part of it though was when they tilted the seats back and forth, simulating g-force. Would love to see one of these happen for Oculus Rift, although it's not really a consumer product.
This needs to be coupled with the project where you control a quadcopter with a camera attached to it.<p><a href="https://github.com/Matsemann/oculus-fpv" rel="nofollow">https://github.com/Matsemann/oculus-fpv</a>
I really love this. With today's information overload and being constantly bombarded by latest and coolest releases, it's difficult to be really excited about anything. But this is awesome and invokes that childhood feeling of awe. I hope when the product comes out, it's just as good as it looks in that demo.
I'm surprised no one has mentioned the cost. I read somewhere they spent around $150,000 to create this. I thought that was extremely costly, but I don't know anything about this kind of stuff, so I'd like to see what you guys think.
Do those motors on the "wings" actually simulate air resistance? For example would it be harder to push down on them coming out of a dive?<p>I guess you could also simulate updrafts and downdrafts, maybe gliding on thermals like an eagle or vulture.
Has anyone made a bird simulator game? I would pay money for a game that simulates the life of a peregrine falcon or golden eagle. It just seems like it would be incredible fun control a bird of prey chasing down a pigeon.
>The whole scenery is perceived in the first person perspective of a bird.<p>Except that birds eyes are on the side of their head, so what they see is not much like this.