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iOS Hat – Turn Photoshop Layers to Objective-C

40 pointsby joellalmost 11 years ago

6 comments

Greenisusalmost 11 years ago
This is certainly very impressive, but I don&#x27;t think I&#x27;d ever actually use it. Two things that I didn&#x27;t really like:<p>1. Tons of generated code in -drawRect:<p>2. When the UIButton was created with the background image, it looked to me like the image was actually the size of the button. It&#x27;s much more efficient and flexible to make a small stretchable button background.<p>That said, very cool! I wish there were a trial version I could at least try out.
ianstallingsalmost 11 years ago
A good idea if you want to integrate your platform into an existing business workflow that uses PS, such as with a publisher. My team considered this on an enterprise mobile platform. We actually had parsers for InDesign and PS files that sliced the image assets and an XML-based UI language to translate what we could. This would be much much simpler and more straight forward.<p>Do you have plans to support other mobile platforms?
supercoderalmost 11 years ago
This looks like a great replacement for PaintCode, as I was always just wanting to take stuff from Photoshop and put it in there anyway.
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chadsciraalmost 11 years ago
Pretty cool.<p>I decided to port your constraints helper to the web today.<p><a href="http://constraints.icodeforlove.com/" rel="nofollow">http:&#x2F;&#x2F;constraints.icodeforlove.com&#x2F;</a>
ksylvestalmost 11 years ago
Why not use interface builder?
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keehunalmost 11 years ago
So, is this what Sketch 3 is doing but inside Photoshop?
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