The source [0] is kind of an incredible copy and paste achievement. Clearly the author doesn't suffer from the "Last Line effect". [1]<p>Still, it was sort of fun for a minute or two.<p>[0]: <a href="http://dhmholley.co.uk/civclicker.js" rel="nofollow">http://dhmholley.co.uk/civclicker.js</a>
[1]: <a href="https://news.ycombinator.com/item?id=7858612" rel="nofollow">https://news.ycombinator.com/item?id=7858612</a>
Great! Yesterday I wasted a few hours on this <a href="http://adarkroom.doublespeakgames.com" rel="nofollow">http://adarkroom.doublespeakgames.com</a><p>Do you pine the days of Knights and Merchants? Age of Empires? I wish someone would make game like that. No need for fancy graphics. No MMO. No in-app purchase. Same experience like the old ones have.
My finger hurts. Good inspiration on how you can put something together fairly quickly. I've been playing with a medieval simulator for a while now - and this has galvanised me to get back into it. Cheers!
I just played through A Dark Room on iOS, and it's probably one of the best phone games I've ever played. Looks similar to this, but used as a storytelling platform in a way that it doesn't look like this (or the web version of a dark room) is to the same extent.
I am gently worried that I'll play an incremental game that is also mining some kind of crypto coin simultaneously.<p>That sounds unlikely but look at the reddit group for cookie clicker collector - people do leave it running for days.