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Mario Maker: Create Your Own Super Mario Levels

163 pointsby stevekinneyalmost 11 years ago

19 comments

jtreminioalmost 11 years ago
I bought a Wii U because I have a then-6 year old son and I wanted him to enjoy playing games with me that didn&#x27;t involve shooting other people full of holes.<p>My fondest memories of my childhood aren&#x27;t playing Contra or Street Fighter, but games like Chip N&#x27; Dale and Duck Tales.<p>The Wii U&#x27;s game category has been much slower than others, but I feel like every single game Nintendo proper releases is pure gold, and there&#x27;s plenty of 3rd-party games that have seen hundreds of hours of family gameplay (Rayman Legends).<p>Anyways, I hope this release brings about a new generation of Really Hard Mario levels!
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taurathalmost 11 years ago
So much potential in this - a few years ago myself and a bunch of friends were obsessed with ROM hacks for Super Mario World for the SNES; some of them were just really well-designed levels, and some of them were absolute hell, basically requiring the use of an emulator to save states and rewind. It created a completely different feel of game, and the simple and consistent physics of a Mario game was the perfect limitation for weird and strange things to happen.<p>Here&#x27;s a video of one of one of the difficult levels: <a href="https://www.youtube.com/watch?v=teAqRZX4hbY" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=teAqRZX4hbY</a>
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Fuzzwahalmost 11 years ago
This could be enough to push me over the edge and buy a Wii U. It is very cool that Nintendo have embraced user made content, after being so against it for what seems like forever.<p>edit: a couple of replies made me realize that I was off the mark slightly with my comment. I should have focused on how their attempts to support user made content have seemed to run into their legal department&#x27;s over the top desire to &quot;defend&quot; their character IP.
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thisisdallasalmost 11 years ago
For those who are thinking about picking up a Wii U, Nintendo is selling refurbished consoles for $200. For all the reports I have read, they are basically brand new systems (in appearance).<p><a href="https://store.nintendo.com/ng3/us/po/browse/productDetailColorSizePicker.jsp?categoryNav=true&amp;navAction=jump&amp;navCount=0&amp;atg.multisite.remap=false&amp;productId=prod150200&amp;categoryId=cat140077" rel="nofollow">https:&#x2F;&#x2F;store.nintendo.com&#x2F;ng3&#x2F;us&#x2F;po&#x2F;browse&#x2F;productDetailCol...</a>
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Scudsalmost 11 years ago
This is a hardly a new idea but nice to see it applied to a famous franchise like Mario.<p>Little Big Planet is 2D platformer released in 2008 whose maps were designed built in house through their own level editor. They provided a (Stephen Fry narrated, dear lord) interactive tutorial and a complete system to share levels and play with your friends.<p>There _were_ some performance issues with some of the more complicated levels and the PS3&#x27;s limited RAM maintaining a big ole physics engine.<p>But since this is just Mario, level complexity shouldn&#x27;t be a problem. Still, I don&#x27;t know if Mario provides enough variety to remain interesting for years.<p>THEN AGAIN - there is a kid born every day who&#x27;s never played a Mario game before, maybe things should stay simple.
Yenalmost 11 years ago
I&#x27;m kind of interested in the last screenshot (<a href="http://e3.nintendo.com/_ui/images/games/wiiu/mario-maker/screenshot7.jpg" rel="nofollow">http:&#x2F;&#x2F;e3.nintendo.com&#x2F;_ui&#x2F;images&#x2F;games&#x2F;wiiu&#x2F;mario-maker&#x2F;scr...</a>).<p>Is that just post production, or do they actually allow the editor to define a set of moves and abstract over time, a la Brett Victor?
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AlexMaxalmost 11 years ago
There has been an unofficial tool for editing Super Mario World levels available for many years now.<p><a href="http://www.smwiki.net/wiki/Lunar_Magic" rel="nofollow">http:&#x2F;&#x2F;www.smwiki.net&#x2F;wiki&#x2F;Lunar_Magic</a><p>I wonder how Mario Maker will compare in functionality and ease of use.
winslowalmost 11 years ago
Darn, it&#x27;s only available for WiiU. I feel like most hardcore level makers would work from PC. Obviously, that&#x27;s not really their target but would have been cool to have it on PC.
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orasisalmost 11 years ago
If you have an iPad, PixelPress Floors is a great option - <a href="http://projectpixelpress.com/floors/" rel="nofollow">http:&#x2F;&#x2F;projectpixelpress.com&#x2F;floors&#x2F;</a>
flycaliguyalmost 11 years ago
I&#x27;d love for them to toss in a music maker like Gameboy Camera&#x27;s Trippy H or Mario Paint Composer. To create original compositions using Nintendo&#x27;s sound palette would really complete the experience.<p>Lovers of the series and fans of the genre can agree that a side scroller&#x27;s music makes the whole game&#x27;s flow fit together. An avant garde remix of Mario&#x27;s theme would be the perfect accompaniment to some of the experimental levels people will create.
emehrkayalmost 11 years ago
I wonder if you can put a spring thing that allows you to jump over the pole. This is kinda amazing, you can even update the graphics. I&#x27;m guessing 30 dollars and a download
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Abralnalmost 11 years ago
Hopefully they add additional options (yoshi, invisible blocks, fire flowers, etc.) otherwise I will probably pass. It does seem like an early build though, so that&#x27;s a good sign that they will.
fnbaptistealmost 11 years ago
I read about this awhile ago and I didn&#x27;t think it sounded all that fun. But looking at the pictures, it actually looks like it could be really cool. I&#x27;m definitely going to get this.
brucebalmost 11 years ago
Sonic had debug mode 20 years ago: <a href="http://sonic.wikia.com/wiki/Debug_Mode" rel="nofollow">http:&#x2F;&#x2F;sonic.wikia.com&#x2F;wiki&#x2F;Debug_Mode</a>
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Yuioupalmost 11 years ago
Okay but how long will it take before you get bored with this? Somehow I can&#x27;t imagine this to hold anybody&#x27;s attention for longer than 5 minutes.
carlosinhoalmost 11 years ago
That&#x27;s really cool. I guess we&#x27;ll see quite a few messed up levels created with this. (I mean messed up in a good way.)
batmansbeltalmost 11 years ago
I had a code for my game genie that enabled this functionality. It was fun hacking away at Mario 3.
zenciadamalmost 11 years ago
Wanted something like this when I was 8.
mrcactu5almost 11 years ago
wow - after all these years... however my guess this is not open source?
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