TE
TechEcho
Home24h TopNewestBestAskShowJobs
GitHubTwitter
Home

TechEcho

A tech news platform built with Next.js, providing global tech news and discussions.

GitHubTwitter

Home

HomeNewestBestAskShowJobs

Resources

HackerNews APIOriginal HackerNewsNext.js

© 2025 TechEcho. All rights reserved.

Ragnarok MMO open-source HTML5 client

176 pointsby mihai_ionicover 10 years ago

23 comments

possibilisticover 10 years ago
I never played this game, but back in HS&#x2F;college I recognized that it brought one of the largest shares of traffic to my video game strategy guide wiki. The RO guide underwent constant maintenence by fans, and was subject to extreme organic growth despite no manual intervention on my part. The level of curation, attention to detail, and the extent to which it was taken was fascinating--and I didn&#x27;t initiate any of it.<p>I was always impressed by the Ragnarok community.<p>Sadly, memory of those days was marred when a trusted friend that was running sysops hijacked my domain name account and stole the site from under me when I was overseas. But it was a good lesson in never trusting anyone and not to under any circumstance reuse passwords. (Granted, I swear Godaddy&#x27;s password reset was an idempotent no-op back then... My account changes never seemed to persist.)
评论 #8291227 未加载
评论 #8294429 未加载
chao-over 10 years ago
Some of my earliest lessons in &quot;how not to write software&quot; came from listening to the ranting of a friend who worked on the original eAthena implementation (i.e. back when it forked from the Japanese Athena project and gained the &quot;e&quot; in its name). All of the fragile handoffs between the multiple server types (character, map, login) and the client. Most notable were the mountains of code, network and otherwise, that had to be written in knowingly buggy, inefficient or incorrect manner simply to properly mimic the official server functionality.<p>There was also one attempt to make an alternative client for the official servers to deal with some of the lackluster interface issues (longstanding, serious&#x2F;obvious bugs from 2002 that lasted until 2009ish). From what I recall, it was way too much work, and the core features were easier to deliver as a sort of (eula-breaking) addon to the official client.
评论 #8293310 未加载
评论 #8291817 未加载
viiralvxover 10 years ago
Oh my Lord...This just took all the way back to my teen years, I played RO from like . . . 12 years old all the way until I was 18&#x2F;19ish. It was an amazing game, I know I still log into my buddy&#x27;s private server every now and then to PvP a little bit and it&#x27;s always a fun time!
评论 #8291179 未加载
评论 #8290044 未加载
jeremymcanallyover 10 years ago
I can&#x27;t get the demo to connect to the server, but the screenshots are super impressive.<p>The amazing part to me is that Ragnarok is still going. We used to play it in high school along with Helbreath because they were free MMOs and we had no money. :)
评论 #8291346 未加载
toblenderover 10 years ago
I really wish I found this 3 days ago, spent almost all of Sunday trying to get RO to run on my macbook without dual boot :(<p>Nice work, time to spam LoV!
aeturnumover 10 years ago
Ragnarok has long been a center for OS development of one kind of another. When I was younger I was part of a team of people trying to add the WoE feature set to one of the server emulators. I wasn&#x27;t very capable, but I helped a little. I recall that it was made more difficult by the comments in the source code being in japanese.
JonLimover 10 years ago
Incredibly impressed.<p>I&#x27;m at work, and it&#x27;s working superbly, with no noticeable lag or stuttering. I... I should stop.<p>Great work!
hardwaresoftonover 10 years ago
This game was the first MMO I really got into.<p>In the back of my mind, I always wondered if a project like this could be done (given that RO is MUCH less resource intensive than the quake engine, and other html5 demos I&#x27;ve seen, etc)...<p>I am so happy to see this project exist, I love this.
leishulangover 10 years ago
when will Starcraft brood war html5 that are capable of 2v2 online multiplayer available?
评论 #8291219 未加载
评论 #8291161 未加载
评论 #8290985 未加载
mhdover 10 years ago
Hope that this is better code than the OS Ultima Online stuff I looked at years ago. Which looked a lot like decompiled binaries, even the original code…
评论 #8292266 未加载
keithxm23over 10 years ago
This is awesome. Felt so nostalgic while going through the videos and screenshots. What an amazing game! And great work Vincent and team!
aaron-leboover 10 years ago
Are they using assets from the original game (if so, are they legally available), or is everything open source and original content?
评论 #8290714 未加载
评论 #8290724 未加载
u124556over 10 years ago
I wonder in how many years we&#x27;ll be able to play WoW or GuildWars2 on our browsers.
bundyover 10 years ago
Welp, time to go recreate my Sniper and go MVPing.<p>Thanks for the post, definitely going to check it out!
dmeadover 10 years ago
the ragnarok beta got me re-interested in the old snes rpgs. good stuff.
abjornover 10 years ago
Now you can grind your life away from the comfort of your own browser.
mkr-hnover 10 years ago
I saw this a few months ago. I never thought I would see it on HN.
d357r0y3rover 10 years ago
Next up: open-source HTML Ragnarok Online bots.
评论 #8292412 未加载
Kiroover 10 years ago
Where is the actual JS code for the client?
评论 #8293248 未加载
pesto88over 10 years ago
welp, time to make Second Impact before Paul finds out
gdiocarezover 10 years ago
Yeah!
notastartupover 10 years ago
게토레이드
mimogover 10 years ago
Demo doesn&#x27;t work. Not super impressed.
评论 #8290016 未加载
评论 #8293271 未加载
评论 #8290288 未加载