Rats, I thought this meant that this book:<p><a href="http://www.amazon.ca/Jim-Blinns-Corner-Graphics-Pipeline/dp/1558603875" rel="nofollow">http://www.amazon.ca/Jim-Blinns-Corner-Graphics-Pipeline/dp/...</a><p>was being freely released:(<p>Great book, for those who did graphics programming in the 90s, Jim Blinn and Michael Abrash had some of the best graphics related writing to consume.<p>Since I've already derailed this thread, I might as well mention another Jim Blinn book as being a good read.<p><a href="http://www.amazon.ca/Jim-Blinns-Corner-Dixty-Pixels/dp/1558604553/" rel="nofollow">http://www.amazon.ca/Jim-Blinns-Corner-Dixty-Pixels/dp/15586...</a><p>Not very relevant today, but a good read all the same!
Good article. Its when he mentions GLX_SGI_video_sync that I recall how far ahead of the crowd SGI used to be when it came to graphics and video engineering, including proper SDI video work.