Pretty nice. I actually have a big thank you to Elm as I based my Clojurescript time travelling debugger on the initial Elm demo!<p><a href="http://connecttous.co/connecttous/connecttous.html?livedebug=true" rel="nofollow">http://connecttous.co/connecttous/connecttous.html?livedebug...</a><p><a href="https://github.com/zubairq/coils" rel="nofollow">https://github.com/zubairq/coils</a>
This looks great. I have recently started a simple physics-based rope swinging game in Elm. It's a lovely language to use, but I have found the workflow quite frustrating. I love the "try elm" editor on the website for the quick feedback loop, however the text editor itself is basic. For this reason I find myself writing larger blocks of code in emacs, and then copying and pasting between the browser for debugging. Not ideal.<p>I will try this program later, and even if it's not currently quite there feature wise, it definitely looks like it has a lot of potential facilitate a great development experience.
I can't load the page without Javascript enabled in my browser. It's a shame that I need to enable JS to view what's really some text on a page.