It would have been nice to hear how they went about solving all of the different device UI issues they ran into. Looking at the screenshot in the article, there seemed to be a lot of inconsistencies amongst devices. How did they come up with a solution to fix each issue? Did they target screen sizes and pixel densities like the app were a webpage and styled things differently depending on those factors?
Martin here founder of testmunk. Yes, we support hybrid apps. You are able to execute common gestures such as scrolling, touching, swiping, filling forms and you can verify the results too.
If you're a full time android dev with experience doing testing like this, could you comment on how it compares to cross-device testing for the web, where you have to deal with desktops of various sizes, browsers of different types (IE problems, ofc), now mobile browsers, etc. It seems that Android development these days is as much of a hornet's nest as web dev, perhaps even more so?
How well do automated testing services like testmunk work with hybrid applications? Can it interact with data instead webviews (i.e. buttons, forms etc)?