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A Survey of RTS Game AI Research and Competition in StarCraft (2013) [pdf]

49 pointsby mrtbldover 10 years ago

4 comments

tincoover 10 years ago
Glad to see the scene is still alive and well. Back when it was picking up I made a Ruby client to one of the server based BWAPI clients, I built a really neat Ruby API to it too. Unfortunately I invested so much time at that point the actual &#x27;AI&#x27; I made just 6-pooled the opponent, in just 44 lines though[1]!<p>Lately the release of mruby made me think maybe I should try again :) (mruby seriously reduces the amount of effort required in getting Ruby to talk to BWAPI.)<p>1] <a href="https://github.com/d-snp/RProxyBot/blob/master/basic_ai.rb" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;d-snp&#x2F;RProxyBot&#x2F;blob&#x2F;master&#x2F;basic_ai.rb</a>
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sauereover 10 years ago
I played the sh*t out of Broodwar (and nowadays, SC2 HOTS) but i never heard about this Bot league. Thank you, this was a very interesting read.
qzncover 10 years ago
Is there a human vs bot comparison?
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z3t4over 10 years ago
I don&#x27;t know any games besides chess and tic tac toe where a bot have been able to beat a good player ...
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