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Ask HN: Gulp file.min.js? Asset pipeline binary?

1 pointsby wickchuckabout 10 years ago
I keep running into issues on windows using tools like Gulp or Grunt. The issues I&#x27;m running up against is long file names and deep node_module folders which end up causing errors like &quot;file path too long&quot;. Also, if i end up moving or deleting one of these projects after running &quot;npm install&quot; the amount of time it takes is incredible due to the amount of files in the node_modules folder. I&#x27;ve also had to use robocopy to remove the long file names in some cases. Maybe I&#x27;m doing it all wrong...<p>The scenario I&#x27;m up against is that we don&#x27;t use a mainstream language, so no tooling really exists. I&#x27;m trying to bolt on a solution(think asset pipeline) and seemed like Gulp would fit the bill. I&#x27;m able to get Gulp to do what I want I&#x27;m just not that pleased with the amount of steps needed to get to that point and the pain associated with moving&#x2F;deleting projects.<p>What I&#x27;m wondering if there is a way to take your current gulp build process and convert it to a binary, or compile it to a single .js file that you could script against? Or if there are binaries out there that can do this sort of thing. My starting point with this was the gulp-webapp template.<p>Any ideas, thoughts, would be awesome!

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