Assuming that it's full of HNers...<i>y'all</i> are terrible at this game. Move and shoot, folks. Move and shoot. Control items.<p>Jeez, it's like you've never played Quake or Soldat before.
Playcanvas is doing amazing work with WebGL. The Mozilla team showed off a version of this at GDC - <a href="https://www.youtube.com/watch?v=dVAw_an6NBQ" rel="nofollow">https://www.youtube.com/watch?v=dVAw_an6NBQ</a><p>Check out the SeeMore demo Will and his team were showing off at GDC - <a href="http://malideveloper.arm.com/demo-showroom/gaming/seemorewebgl/" rel="nofollow">http://malideveloper.arm.com/demo-showroom/gaming/seemoreweb...</a>
The shooting is a little weird, I fired several times at a tank, and the bullet went right through him. And other times I fired and completely missed and he got hit.
Hey this is awesome! Really love your grid. Any chance you can share with us what frameworks you used? I'm particularly interested in what you used to build your 3d grid.
Really enjoyed this! Although, I did get killed right away after spawning. Maybe make the spawn zone a temporary safe zone while new players figure out the controls or so current players can't camp out?
Pretty awesome overall, hit detection kind of sucks though. I thought I had to lob my shells at first.<p>Looks like 60fps, on my new low end Mac Pro. Is there a frame counter?
Doesn't seem to be loading for me. Just the PlayCanvas logo. Not seeing any errors in JS console. Using Chrome Version 41.0.2272.104 (64-bit).<p>EDIT: Tried another game from playcanvas.com and I get a banner saying 'This page requires a browser that supports WebGL.' However, it is enabled.<p>This is just an FYI for the developer, but is probably just a problem on my end.
Cool game, but it's hampered by the 3D and controls (tank takes too long to change direction). If this was a 2D top down shooter it would be much better. Everyone playing appeared to be clueless. My last match was 28 kills to 0, 0, 0 before I got a phone call ;)
This is an amazing experience and a ton of fun.<p>I loved being instantly put into a game. I was able to immediately recognize that I was on a team and dive face first into the battle.<p>Sure, the controls and hit detection are a bit flakey, but experiencing this for the first time was a lot of fun. Great job :)
My first reaction: This is #@$)(<i>@#, totally $</i>(#)$, hit detection is broken.<p>That means it's an awesome game, I just hate losing. Congrats to the makers for sinking an hour of my day! ;)
holy hell that is one of the most fun multiplayer game I played!<p>would love to know more about the engine and development process.<p>this is what games should be. just hop in and play. no bullshit sign in with your facebook or earn dumb achievements or buy textured guns for money etc.
I played on the blue team for the last 15 minutes or so...one like 10 times<p>spawn kill is a huge flaw in this game. for example, i just lurk around the spawn and just kill anything..