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Development story of puzzl

11 pointsby pravjabout 10 years ago

1 comment

jefarmstrongabout 10 years ago
I just wrote a blog post about using A* to solve puzzles in my game: Mondrian. <a href="http:&#x2F;&#x2F;jefarmstrong.com&#x2F;posts&#x2F;building-mondrian2-astar&#x2F;" rel="nofollow">http:&#x2F;&#x2F;jefarmstrong.com&#x2F;posts&#x2F;building-mondrian2-astar&#x2F;</a> I think you might find it interesting.
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