Hello,<p>I've developed an iOS application.
My application has been receiving a steady download rate of 5K per day. Lately, I've become short on money and decided to start charging money for downloading the app.<p>From that point onwards AppStore reported a decline to around 200 installs per day, whereas Flurry, Facebook and crashalytics have all been reporting ~2 k new app installs.<p>How could that be? What am I missing?
Do you analytics show where the installs are coming from? As soon as an app goes paid, piracy kicks in big time. That seems high for piracy, but I don't have any good data to compare it to.