I've been working on a Sublime Text database client. Database clients are usually not that great to use, specifically because the text editor can have difficulties, and they're not that customizable. We decided that rather than adding a text editor to a database client, it would be a lot easier to add a database client to a text editor.<p>We're not sure if we'd like to open source it, or sell it as an add-on, but we are looking for beta testers if anyone is interested (we currently support postgres and mysql). Send me an email at beta@alexggordon.com if you're interested.
I'm creating an expansion for SMTP:<p><a href="http://sealgram.com" rel="nofollow">http://sealgram.com</a><p>The goal is to make email secure by default (with a specialized PKI to make it easy)... And turns out that when you make email secure you can publish it on the Internet, and have a few different distribution patterns for it. (Like just publishing, collaborative edition of documents, synchronization of data, etc.)<p>I didn't finish designing it, thus I'm lacking on details yet.
I've been working on a project to learn Go. It's called Spotifind. It basically connects two musical artists by a chain of related artists using Spotify's API. Like the Kevin Bacon game, but for musicians. Here's a link to the project, still learning a lot!<p><a href="https://github.com/ryanmcdermott/spotifind" rel="nofollow">https://github.com/ryanmcdermott/spotifind</a>
My main focus is my Android app which is a way to follow professional Dota games <a href="https://play.google.com/store/apps/details?id=com.teamtol.livedota" rel="nofollow">https://play.google.com/store/apps/details?id=com.teamtol.li...</a> I also work on <a href="http://problemotd.com/" rel="nofollow">http://problemotd.com/</a> which has a daily programming/logic puzzle. It's also open source if you're interested <a href="https://github.com/mburst/problemotd" rel="nofollow">https://github.com/mburst/problemotd</a>
I'm glad to see one of these posts again. It feels like it's been a long time.<p>I'm working on a new data model and language alternative to SQL. It works more like an object model, so you would say (Employee : Salary>80000).Department.Name for the name of departments of people making more than 80k.<p>No links for another month or so (sorry).
I'm working on an iPhone app that show where everyone else is around you - in real-time.<p>Its on the iTunes store, but its still in beta:
<a href="https://itunes.apple.com/us/app/h34t/id949092708?ls=1&mt=8" rel="nofollow">https://itunes.apple.com/us/app/h34t/id949092708?ls=1&mt=8</a>
Working on a side project to digitally clone voices. <a href="http://www.voiceclonr.com" rel="nofollow">http://www.voiceclonr.com</a><p>Mixed results so far, but am keeping at it at nights.
Playing around with ASP.NET 5 on Ubuntu by creating a simple blog. Posts are stored as Markdown files and then parsed on page load.<p>I'll post a link when I get home since I forgot to push it to Github.
Just finished <a href="http://dodgerdash.com" rel="nofollow">http://dodgerdash.com</a>. It's a real-time dashboard for the Los Angeles Dodgers that displays stats, a countdown till next game and a live view when a game is in progress. And it's open source <a href="https://github.com/Lukeas14/DodgerDash" rel="nofollow">https://github.com/Lukeas14/DodgerDash</a><p>Now I'm back to working on my main project, <a href="http://shadetree.com" rel="nofollow">http://shadetree.com</a>. It's a community for anybody who works on cars to look up technical data, repair guides, TSBs etc. about whatever vehicle they're working on.
SkimHN is a desktop application to skim hacker news articles and decide if you want to read an article fully<p><a href="https://github.com/mcaravind/HackerNewsSummary" rel="nofollow">https://github.com/mcaravind/HackerNewsSummary</a><p>It even has a cheesy 'Time saved' feature to help you see how much time you might have saved by not reading the full comment thread :-) Not sure how useful it actually is, but it was a lot of fun to develop. I used C#, edge.js, ideas from natural language processing, tree algorithms etc.<p>Unfortunately it only works on Win 64 right now (although I built it with node-webkit so making it cross platform desktop app should be feasible in the future)
I've been working on a node server that lives on my Raspberry Pi. The server reads the temperature of my fishtank on a timer and adds it to a database. The server also hosts a webpage I can access when I'm on my wifi network that uses Google Charts to graph the data and displays some information about the kinds of fish in my tank.<p>Not nearly as complicated as a lot of the stuff here, but it's my first real solo programming project and I can't stop thinking about little ways to improve it!
Currently i'm working on 4 different projects:<p>- an API switch for a B2C travel agency webapp, switching from legacy API to Expedia API<p>- building a recommendation system based on Neo4J for an italian startup<p>- adding some new functionalities to a Struts2 B2C webapp (an invoice and report portal)<p>- developing in spare time a side project: <a href="http://www.prezziprodotti.it" rel="nofollow">http://www.prezziprodotti.it</a> (mass retailer price comparator for italian market): it is still a beta release
I'm building an entity-component framework[0] in C++. It's not brilliant but ... it's ok probably.<p><a href="https://bitbucket.org/kennethrapp/ecsframework" rel="nofollow">https://bitbucket.org/kennethrapp/ecsframework</a><p>Eventually, that's going into a rebuild of another project, which is Space Invaders[1] in C++. That <i>barely</i> works and yes, it bootstraps through a batch file with the Visual Studio compiler because I saw that on Handmade Hero and I thought it was awesome, because setting SDL up through the visual studio UI is kind of a pain.<p>[0]<a href="https://bitbucket.org/kennethrapp/ecsframework" rel="nofollow">https://bitbucket.org/kennethrapp/ecsframework</a><p>[1]<a href="https://bitbucket.org/kennethrapp/spaceinvaders" rel="nofollow">https://bitbucket.org/kennethrapp/spaceinvaders</a><p>I make absolutely no guarantees about the quality of anything, because it's all projects and stuff, almost entirely for self-education.
To paraphrase myself from last time:<p>I'm working on a sort of DAW-ish thing for iPad. Except it's not really a DAW — more of a musical sketchpad. When I was sitting down and thinking of what I would like in a music creation app, I thought of two things. First, the typical DAW grid structure (and sheet music before it) is far too rigid for modern music. It's really hard to annotate music with syncopation, pitch bends, and fluid rhythms unless you already have the song in your head — and even then, it takes forever. Second, the feedback loop in most DAWs is really large. By the time you've pecked away at your piano roll and fiddled with the dozens of switches, your song is no longer fresh in your head.
In other words, I wanted something akin to musical clay: a very simple, very malleable representation of music in space that focuses entirely on ease of interaction.<p>With my app, I try to solve both of these problems. In regards to the former, you have the option of drawing every note arbitrarily in pitch or time, as simply as in an ordinary drawing app. (Snapping is an option, too.) And as for the latter, the whole thing is a scroll view, so panning and zooming are incredibly simple. Furthermore, you have immediate access to undo/redo and can also rewind to the last place you played from, meaning that iterating on your ideas takes only a few seconds as opposed to the arduous process of controlling a DAW. The UI tries to get out of your way as much as humanly possible.
I should emphasize that this won't be production software; the music you create will sound like MIDI. Rather, my goal here is to make an app that you can freely sketch and create musical ideas in, which can then be used as a rough draft for working with a more featureful DAW.
Performance is a top priority, and I'm targeting 60fps on my iPad 3.<p>Here's a very early video with (mostly) mock UI: <a href="https://www.youtube.com/watch?v=Ra8OvnoxKQw" rel="nofollow">https://www.youtube.com/watch?v=Ra8OvnoxKQw</a><p>Hope to release within the next few months!
Learning ClojureScript+Om+React:
<a href="http://faceboard.io" rel="nofollow">http://faceboard.io</a>
<a href="https://github.com/darwin/faceboard" rel="nofollow">https://github.com/darwin/faceboard</a><p>Unfortunately don't have a demo site up yet.
I'm writing an abstraction layer in Ruby for scrapping text from documents without the overhead of requiring LibreOffice or Ghostscript. <a href="https://github.com/pzaich/doc_ripper" rel="nofollow">https://github.com/pzaich/doc_ripper</a>
I'm working on Beetle, a command-line ETL tool written in Java (if it goes well, I'll add a Swing interface). It's rudimentary at this point, but soon you'll be able to execute a SQL query and save the data to XML, JSON, YAML or a SQL script of Insert statements. You'll also be able to generate fake data in any of those formats, and also translate data between those formats, or push the data directly into a database. Any database with a JDBC driver is supported. As it gets more robust, I'll add features that seem useful.<p><a href="https://github.com/argonium/beetle-cli" rel="nofollow">https://github.com/argonium/beetle-cli</a>
A joke between friends turned into an application.<p>Basically a way to send postcards to people with funny images on them. We pride ourselves on being the best meme2mail service.<p><a href="https://memery.us/" rel="nofollow">https://memery.us/</a>
<a href="https://github.com/sebinsua/ramda-debug" rel="nofollow">https://github.com/sebinsua/ramda-debug</a><p>Debugger for functional programming code in JavaScript. Lets you observe and visualise data flows through your function pipelines.<p><a href="https://github.com/sebinsua/jstruct" rel="nofollow">https://github.com/sebinsua/jstruct</a><p>A declarative way of defining JSON transformations. Hoping to possibly create a JSON-first GraphQL with it later on by letting the client supply the definitions of the data structures it expects.<p><a href="http://spokesapp.co" rel="nofollow">http://spokesapp.co</a><p>Networking for makers.
Working on API Changelog, a service that notifies you whenever any of the APIs you follow changes their documentation:<p><a href="https://www.apichangelog.com/all" rel="nofollow">https://www.apichangelog.com/all</a>
I'm working on an alternate getopts library in Rust:<p><a href="https://github.com/zcdziura/pirate" rel="nofollow">https://github.com/zcdziura/pirate</a>
I'm working on a cross-sync script called Airship. The idea is that I should be able to play the same game where I left off, even if it's across two or more platforms. Currently I have support for the Steam Cloud and iCloud services, and The Banner Saga game sync. Code is open source at <a href="https://github.com/aarzee/airship" rel="nofollow">https://github.com/aarzee/airship</a>.
Side project exploring image editing / manipulation using JS implementation of Computer Vision algorithms. Hoping to incorporate some server side deep learning algorithms.<p>Demo: <a href="http://vision.akshaybhat.com/" rel="nofollow">http://vision.akshaybhat.com/</a>
Code: <a href="https://github.com/AKSHAYUBHAT/Vision" rel="nofollow">https://github.com/AKSHAYUBHAT/Vision</a>
My side project was featured on Product Hunt on Monday: <a href="http://www.producthunt.com/posts/serializer-io" rel="nofollow">http://www.producthunt.com/posts/serializer-io</a><p>All the code's here: <a href="https://github.com/charlieegan3/serializer" rel="nofollow">https://github.com/charlieegan3/serializer</a> Still working a bit on that.
I am working on a tool to help growth stage startups manage their growth better. We do that by providing a simple app for tracking company wide expenditure and then providing insights highlighting opportunities for better manager of finances.<p><a href="http://www.rubberstamp.io" rel="nofollow">http://www.rubberstamp.io</a>
I'm working with a kick-ass team on a 3D-printable smartphone-controlled open-source robotic telescope. Currently undergoing testing in South Africa.<p>Code not released yet. We're using tools like Azure, with a Windows Phone as the smartphone controller, and Arduino to drive motors for the scope.
I've been working on ElixirScript - <a href="https://github.com/bryanjos/elixirscript" rel="nofollow">https://github.com/bryanjos/elixirscript</a><p>Started in February and I've been able to write to test projects in it so far. But lots of work to go.
Im working on a image parser that reads dimensional markup symbols to convert pictures of hand drawn sketches to constraint resolved corrected cad files with automated g-code output, automated pattern nesting, and eventually 2D to 3D conversion. No public code yet. :/
asdf - <a href="https://github.com/HashNuke/asdf" rel="nofollow">https://github.com/HashNuke/asdf</a><p>Extendable version manager with plugins for Ruby, Elixir & Erlang. Node.js plugin coming soon.
I'm working on a distributed digital archive built on Git and git-annex. <a href="https://github.com/densho/ddr-cmdln" rel="nofollow">https://github.com/densho/ddr-cmdln</a>
Working on a concussion sensing mouth guard - www.fitguard.me<p>Little demo video I shot with a prototype board and app : <a href="https://youtu.be/LRWONOSZbaE" rel="nofollow">https://youtu.be/LRWONOSZbaE</a>
I am working on inker, redefining how we code & deliver transactional email<p><a href="http://inker.position-absolute.com/" rel="nofollow">http://inker.position-absolute.com/</a>