Looks cool, and I've enjoyed Zachtronics games before. I wish the demo video was longer and gave a better idea of the gameplay, though. I might throw the $7 at it anyway to find out.<p>I've had a vague desire for a game like this lately. I wasn't really around for the early computing era (my first computer was a 486), but I've played with the old machines and learned a lot of the history. There's a special kind of fun to be hand with them, and a sort of peace in working with their simplicity. They offer an oasis from the ever increasing complexity around us. Like the peace one gets from working on a garden; it's still work, but the work is simple, rewarding, and just for your own benefit.<p>My desire went so far as to build and tinker with my own game. It was to be like Elite, but you pilot your spaceship using only a Commodore 64 esque computer. You had to program everything for it. There were no flight controls or anything, instead you wrote programs to control the thrusters how you wanted, control weapons, drive the radar and plot the detected objects on the screen, etc. If you wanted keyboard controls of the thrusters, you made a program for that. And I had plans to add inter-ship modems so you could build scout ships with automated scouting programs that send back their data.<p>It was HTML5+JS based, and I got it to the point of having a working asm.js 6502 simulator, various peripheral hardware, MS BASIC, thrusters, radar, and a solar system to explore. But I got busy and had to stop. One major roadblock was that BASIC was terrible at all the register banging required to write most of the needed programs. So to make it "fun" I would have had to bring up a respectable DOS-like OS, a C compiler, and a code editor.<p>I really loved the idea though. It had all the fun, cool, retro elements of working on a C64, combined with the fantasy-lore of space adventures. My head swam with neat ideas like adding radiation dangers which could begin flipping RAM bits; interacting with space stations using your on-board modem so that all the Elite-like markets were operated like old BBS software; wormholes that gave you access to alien systems with powerful but undocumented peripherals; etc.