I'm trying to figure out the audience.<p>I've never had to collaborate on a mockup. I make mockups. I review mockups. I mark mockups up. But I've never wanted to do one live with someone else. That's just me though so an example of when this is used would be great.<p>Some feedback: I use Balsamiq and have for years. The whole reason I use a mockup tool in the first place is so I don't have to draw everything by hand or make boxes in Photoshop. The ability to use pre-drawn UI items is golden.<p>While the collaboration features are cool and hi-tech, this seems like the beginnings of a mockup tool, but not a full one yet. So saying "we fixed mockups" seems a bit of a stretch. It's a nice start though and I look forward to seeing where it goes.
Just wanted to chime in and say this beautiful application was built with a pretty cool technology stack: ClojureScript, Om (ClojureScript bindings to React), Clojure and Datomic.
I have mixed feelings here:<p>1. This is just wire-framing, not mock-ups. Adding mock-up features will take away the realtime-discussion-ness of the product, so that's that.<p>2. Wire-framing is essentially a brainstorming exercise. I'm not sure if it's actually very worthy to do initial <i>brainstorm</i> together.<p>3. But, what is valuable is that once you brainstorm, to show that to coworkers and let them make edits in realtime to discuss.<p>4. However, this product is fully focused on making the <i>brainstorming</i> part collaborative, not the review part. So much so that for the review use case, I can use it for free.<p>So I don't know. I'd still like to explore and brainstorm alone. Things must pass a threshold before they are shown out. Maybe there is a market, but I have never started on a blank canvas with a coworker.
This is pretty amazing!<p>I am looking for a quick way to sketch some apps and this might be the simplest way to do so even though it misses a couple of things.<p>Some of the things to improve:<p>* Snapping. Sometimes when the area is small, the snapping is annoying as I won't be able to vertically center text in the box even though it should be possible physically. Maybe, turning off snapping?<p>* More text settings (font size at least)<p>* Predefined elements. Surely, it must be kept simple but things like arrows would help a lot and my crooked hands won't have to draw crooked arrows :)
If anybody from Trello is around, we'd love to do an integration. As Trello users ourselves, we want to be able to attach a Precursor wireframe directly to a card and sketch our ideas in a Precursor doc without leaving Trello.<p>Contact daniel@precursorapp.com
WOW impressed with the shortcuts. Within a second of loading, I started using all the typical adobe shortcuts, and they even got a shift+? for the shortcut menu.<p>That alone is pretty impressive and shows that these guys know who they are building for. Well done!<p>* I know this is a tall order, but even adding some of the more technically difficult but basic functions like colors, shapes, borders, radiuses, gradients, etc would be incredible. Could you make a browser version of Sketch?<p>* * Slack needs to buy this app, now.
I'd like to congratulate you for such an impressive user interface: so fast, sleek and well designed. For the purpose of creating mocks I'd like to have more prebuilt components though.
Amazing! I think you just raised the bar for UX. The level of detail is OCD crazy.<p>Any chance you can share how you got to such polish? the workflow of modeling the animations and UX? How you concluded SVG would be best? tooling you used?<p>Amazing!
I think something that could really help this app succeed, is sharable UI elements.<p>There are a lot of common things I don't want to redraw (date pickers, dropdowns, file uploads, etc, etc). However, I don't want these provided as a static set, because the web and my needs are always changing/growing.<p>If I was able to browse the community's drawings and add them to my profile for quick insertion into a mockup that would be great or even create my own for reuse.<p>Just my two,
- Cheers
This is awesome. One tiny minor thing. Can you add a little bit of a delay to releasing shift when drawing a shape?<p>I'm spoiled by the behaviour in Photoshop where there's a little bit of a delay (~75ms) between releasing shift, and it taking effect. This means that both shift and the mouse button can be released simultaneously, instead of having to consciously be aware of the order that you release the keys.
This works amazingly well on a Surface with pen/touch. It's the fastest app I've seen for going from idea to wireframes. So impressive that this could be done with web tech.
Wow! Impressive tool. We already can see the use cases for our workflow. One great one is when we need to quickly get the teams input on an idea or UI element. Dare I say Slack for UI?
This is cool, in concept. But there's no way that drawing all the shapes manually is an improvement over my existing system for creating annotated wireframes using Balsamiq (<a href="https://balsamiq.com/" rel="nofollow">https://balsamiq.com/</a>) and Red Pen (<a href="https://redpen.io/" rel="nofollow">https://redpen.io/</a>).<p>While I certainly do like feedback from the team, I don't want other people marking up my wireframes in a way that makes it impossible to tell who drew what / said what.<p>Site note, the latest version of Balsamiq is REALLY great. They added a bunch of simple things like Font Awesome Icons, and the ability to keep all the project wireframes in one file.
No offense, but this tool seems pretty raw. Why announce it now?<p><a href="https://moqups.com" rel="nofollow">https://moqups.com</a> is a great web based mockup app I have been using for a few years. It's very slick.
Although there are many different tools out there, sometimes I just want to fire something up and start working on it. Speed, as in how quickly you can start working on something without having to tinker around with different tools and components is a huge plus. Use case scenario = design meetings, brainstorming sessions, client meetings etc. Plus the right click palette and the UI is very useful.<p>Assigning different colors for users working on the same canvas will be helpful to track who is working on what.<p>Considering this is an initial release, it is pretty amazing.
I like the tool selection mechanism. One minor suggestion there: allow me to make more quick, "jerky" gestures to select a tool by not limiting the size of the circle when I click/release really fast. So I should just be able to right click and flick to the right to get the rectangle tool. It's a tiny detail, but one that might be fun to implement :)
What's really great about this is that it is a prototyping tool that <i>enforces</i> low fidelity. Not having multiple colors, not getting to choose fonts is actually a major feature, because it requires all collaborators to focus on the layout and functionality before getting into the weeds.
UX is great. Like others pointed out, it is of limited functionality. You would need to add pre-made elements to be able to wireframe things. Then ability to link those.<p>But UX is a solid foundation to continue developing this idea.
The app is not personally useful to me, but this has to be the best feeling web app I've ever used. Fluid, no illusion-shattering glitches, everything just works, including "desktopisms". Kudos.
Having trouble zooming in and out (ctrl + scroll). The zoom is incredibly sensitive and once I've zoomed one way, I can't get back to normal... Only to the polar opposite.
First of all, this is an amazing app. It uses many SVG animation. But the drawback about SVG animation is when it comes to cross browser support, especially safari. You will have many issue working in safari browser. That is one of the reason i still pending to implement cool SVG animation and UI in to the real project development. Last but not least, Good work, keep it up.
Serious Slow Clap guys. To do this as a web app is really impressive. Great UI. Only recommendation would be to have a library of prebuilt commonly used components, similar to balsamiq, but I'm sure you are aware of them.
I don't think this is a criticism of this app, so much as web developing as a whole, but it's crazy how this app is hogging one CPU core at 100% to draw a circle AND still runs at around 15fps.
Amazing app. I haven't explored React much yet. How is the collaboration part working i.e. changes made in one browser window show up in the another instantly. Is React being used for this?
I like it a lot but it's unusable for me as I need to make things that are longer than the screen (often much longer), yet this forces me to work within size of the screen.
Why can't apps like this have a accessible demo available to try it out? Not interested enough to spend time signing up and I avoid SSO whenever I can for various reasons.
I have a black screen, a blue tooltip saying "Right-click" and nothing whatsoever happening when I right click.<p>Firefox 31.5.0<p>edit: is it really necessary to downvote for reporting a valid bug !?