This is exactly why I think the future is in Flash / Silverlight and not in html. It takes 10 years for the next version of html to arrive, and this is what it can do? Flash and Silverlight has a development cycle of 1 year. With a beta every few months...
The things you can do with these technologies, and the ease of development is unmatched by html. Also - in a way, these technologies have more cross platform potential than html - no different browser implementation, different APIs and different behaviors.<p>Just my 2 cents.
For me, it crashes Firefox 3.5.4 on Snow Leopard.<p>All messed up in Chrome, but it runs: Star Wars logo doesn't shrink to the distance, but just stays on screen and then disappears. Episode text is all scrunched up.<p>Safari 4.0.4, on 10.6, worked just fine.<p>Obviously we are going to need an Acid test for Canvas.
Why does it need to "store data on my computer for offline use"?<p>FF 3.5 on Kubuntu gives me that warning that I haven't seen before. Looks very dodgy.
It's quirky in Chrome, but I'm still impressed. While I agree with some others regarding how easily Flash or Silverlight could do this, I think there is something to be said that this is (hopefully) going to be a standard that doesn't require plugins. Yes, the flash install base is massive and yes jQuery's usage is growing rapdily, but it's going to be nice to be able to do some of the more trivial things directly in HTML and CSS. Especially if those few trivial UI elements are the only thing you would have included flasy or jQuery for.
Safari 4 on 10.6, no problem.<p>On another note, did anyone else site through all of the credits just to see if a rebel blockade runner would actually be rendered?
related article: <a href="http://ajaxian.com/archives/star-wars-html-and-css-a-new-hope" rel="nofollow">http://ajaxian.com/archives/star-wars-html-and-css-a-new-hop...</a>