Software Engineer - iTunes Store QA<p>Santa Clara Valley, California, United States
Posted: Jul. 17, 2015<p>Job Summary<p>Write applications and frameworks that cross a variety of domains: user interface, backend services, realtime data visualization, etc…. A 40 hour work week is standard, but during those hours we push to design and write inventive code. Our work is constantly changing to meet new demands, but a list of our recent projects includes:<p>- Language agnostic harness for parallelizing execution of jobs across a cluster of hosts.
- Communication protocol for developing system-sized applications.
- Real time collection, storage and visualization of large datasets.
- Rich, pageless, web applications.
- Mock clients for a variety of systems.
- Multiple iOS and OS X applications.
- 3d user interfaces.<p>Description<p>We're offering the opportunity to work on a group that is focused on programming. Our team believes in the value of thinking about the software we write, improving the tools we use, and reflecting on the ideas behind it all. We spend little time dealing with non-engineering issues, and implement solutions with a freedom to choose technologies best suited for the task. Throughout the year our engineers also get the opportunity to explore new ideas that they believe could be interesting and of benefit. We work in a variety of languages and hire qualified candidates regardless of their language background. These are the languages we currently use, or that influence our thinking:<p>Clojure
Erlang
Java
JavaScript
Objective-C
Python
Smalltalk
Self<p>And these are people who've inspired us:
Alan Kay
Rich Hickey
Bret Victor<p>Education<p>BSCS or equivalent work experience is required.