Simulate anything on a map from a text prompt -- and conduct risk analysis against LiveUA map's global realtime data points from social media and news sources. I trained a GPT-2-size model on historical incident data used to predict things that will go wrong.<p>As historian Benjamin Breen mentions, the leading language models are good historians, so the application will simulate historical events pretty well also.<p>I include a Multi-Agent RL Urban Mobility model in progress displayed on the map as small white cubes representing traffic and pedestrians. Around SF, it uses real census data and other sources for semantically meaningful day plans, etc. It will populate where you move the map, albeit a little slowly. This is based on previous work on my GitHub--I hope to connect it to Unreal's city samples project soon.<p>The simulations are pretty simple so far but will grow in complexity soon.<p>I won the AGI House World Models Hackathon with this and the MARL model.<p>Many thanks to Shota Matsuda and Garrett Johnson for the cloud and atmospheric effects libraries on Github at takram-design-engineering/three-geospatial<p>Glad for feedback, and thanks for trying it out!
I asked for a large asteroid impacting the Pacific ocean. Interestingly the resultant tidal wave apparently heads directly to Honolulu, then to Terminal Island, then reverses course and visits Sydney before traveling overland through New South Wales and Queensland, causing some earthquakes in Papua New Guinea, and coming to rest in Tokyo Harbour.<p>Also I just realised I can talk to the asteroid. It understandably seems a little traumatized.<p><pre><code> me: Hi! What brings you to this particular part of the ocean?
asteroid: *hurtling through the atmosphere at tremendous speed, trailing
fire* AAARRRRRGGGHHHHH! NOT BY CHOICE! Gravity's got me in its grip!
Been floating peacefully through space for millions of years until your
planet's pull caught me! CAN'T STOP NOW! *glowing brighter* Ocean impact
in approximately 17 seconds! Nothing personal against this particular
patch of water! BRACE FOR TSUNAMI! *increasing in brightness and
velocity*
</code></pre>
<a href="https://mused.com/map/sim/2225/asteroid-impact-event" rel="nofollow">https://mused.com/map/sim/2225/asteroid-impact-event</a>
We used to do 3D virtual world work, and though I like where you're going with this, I think loading hi-res tiles, for your use-case, is not the right approach.<p>The direction we were trying to move with <a href="https://ayvri.com" rel="nofollow">https://ayvri.com</a> back in 2018 was to model the world from low-res imagery, and render higher-resolution views. At the time, the AI tech wasn't ready, but I think you can do this now. You don't need a prefect replica of the world, you want a convincing replica, so when you're drawing Tokyo, the architecture and elements in the scene match what would be expected.
Cool idea, can only use 2D at the moment. Looks like the 3D tile quota is exhausted:
"message": "Quota exceeded for quota metric '3D Tiles root requests' and limit '3D Tiles root requests per day' of service 'tile.googleapis.com' for consumer 'project_number:1016378558728'."<p><a href="https://tile.googleapis.com/v1/3dtiles/root.json?key=AIzaSyBdLna6MLOzCVRmK6qxm0-1u2GGUVhYdto" rel="nofollow">https://tile.googleapis.com/v1/3dtiles/root.json?key=AIzaSyB...</a>
I don't totally understand this, but it has the potential to be very, very cool.<p>(The satellite imagery doesn't work in Firefox. Just clouds.)
This might be being unfair, but I asked it to simulate the Battle of Goose Green, during the Falklands war of 1982.<p>Its just a blank screen - <a href="https://mused.com/map/sim/2993/battle-of-goose-green" rel="nofollow">https://mused.com/map/sim/2993/battle-of-goose-green</a><p>I am excited to see it working though!
I don't understand what it's supposed to do. I see clouds and a prompt entry. I type something in and it just gives me a text response about New York urban tourism...?
Dating myself, typed in "Global Thermonuclear War". Watching various cities of the world have their map flash on the screen for a few seconds at a time was certainly nightmare inducing. But fascinating.
Seems very interesting tho. Maybe pre-generate the three "prompts" that you show when I open the page, and load them from cache when I select them? At least I can see how it <i>should</i> work.<p>edit: in 2d the map loads, in 3d it doesn't load.
But when it works in 2d it's VERY COOL!<p>Here's my example:
<a href="https://mused.com/map/sim/3129/roman-civil-wars-of-the-1st-century-bc-232" rel="nofollow">https://mused.com/map/sim/3129/roman-civil-wars-of-the-1st-c...</a>
Prompt box does not show on mobile. I'm using brave on Android. Even when I request the desktop site it does not show it. But when I use brave on Mac it does show it.<p>This was a confusing landing for me on a mobile device.
Update: sorry google maps 3d tiles aren't displaying!<p>Video: <a href="https://www.youtube.com/watch?v=zXS9sNcDLJU" rel="nofollow">https://www.youtube.com/watch?v=zXS9sNcDLJU</a><p>The Google Maps 3d Photorealistic Tiles are returning 429 Error too many requests Looks like will need to build in the ability for people to bring their own Google Maps API key. Fix up shortly
Mostly I seem to be looking at some pretty great looking clouds and some (fake?) satellite imagery, but not seeing any people or armies or anything. And then every now and then it sort of glitches out and resets everything.<p>I'd love to see a video or something of it in action.<p>...<p>Oh, it seems to work much better in 2D. Now I see markers and stuff.