Given that this is Clojure scripting in a Unity3D game, the HN crowd might be more interested in the code than the actual gameplay.<p>Also, a screenshot or gameplay video and listing minimum system resources would be nice for those who don't want to commit to downloading a binary and running it just to see what happens. On the lowest possible graphics setting it seems to use far more RAM and memory than a simple 3D game like this should. I don't have an ancient system by any means but it completely froze Windows the first time I opened it.