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The Next Mainstream Programming Language: A Game Developer’s Perspective

46 点作者 pufuwozu超过 15 年前

7 条评论

azharcs超过 15 年前
For those of you, who don't know, Who Tim Sweeney is?<p>Tim Sweeney is the founder of Epic Games and the person behind very famous Unreal game engines. John Carmack,Tim Sweeney have been some of my heroes from gaming world.<p><a href="http://en.wikipedia.org/wiki/Tim_Sweeney_%28game_developer%29" rel="nofollow">http://en.wikipedia.org/wiki/Tim_Sweeney_%28game_developer%2...</a>
tel超过 15 年前
<i>Purely Functional is the right default<p>Imperative constructs are vital features that must be exposed through explicit effects-typing constructs</i><p>This is precisely the argument Haskellers make every time someone complains about algorithms that are difficult to formulate functionally.
jefffoster超过 15 年前
There's some further discussion of this over at LtU (<a href="http://lambda-the-ultimate.org/node/1277" rel="nofollow">http://lambda-the-ultimate.org/node/1277</a>)
tomstuart超过 15 年前
More relevant now than ever, but note that these slides are ~4 years old.
sundarurfriend超过 15 年前
Those requests for the ability to have range limited data types reminds me strongly of Ada.
评论 #1030663 未加载
wglb超过 15 年前
This might be old, but it very excellently done. One thing I like about it is that the assertions an conclusions are backed up by 1) real-world experience 2) deep understanding of programming language issues.
waterlesscloud超过 15 年前
Slideshow from Gears Of War developer, seems to be advocating Haskell as the "next mainstream programming language".
评论 #1029899 未加载