Charles Stross commented on these reports, <a href="http://www.antipope.org/charlie/blog-static/2015/10/it-could-be-worse.html" rel="nofollow">http://www.antipope.org/charlie/blog-static/2015/10/it-could...</a><p><i>"The gamification of social conformity, overseen by an authoritarian government and mediated by nudge theory, is a thing of beauty and horror; who needs cops with nightsticks to beat up dissidents when their friends and family will give them a tongue-lashing on behalf of the government for the price of a discount off a new fridge? ... You can see your score in real time, get helpful tips on what to do (or not to do) to grind for points, and if you're thinking about doing something a bit naughty a handy app will give you a chance to exercise second thoughts and erase your sin before it is recorded."</i><p>A 2014 Chinese planning document for the credit system, <a href="https://chinacopyrightandmedia.wordpress.com/2014/06/14/planning-outline-for-the-construction-of-a-social-credit-system-2014-2020/" rel="nofollow">https://chinacopyrightandmedia.wordpress.com/2014/06/14/plan...</a> said, <i>"... its inherent requirements are establishing the idea of an sincerity culture, and carrying forward sincerity and traditional virtues."</i><p>In the 1970s, Chile tried cybernetics at a national scale, <a href="http://www.newyorker.com/magazine/2014/10/13/planning-machine" rel="nofollow">http://www.newyorker.com/magazine/2014/10/13/planning-machin...</a><p><i>"At the center of Project Cybersyn (for “cybernetics synergy”) was the Operations Room, where cybernetically sound decisions about the economy were to be made ... One wall was reserved for Project Cyberfolk, an ambitious effort to track the real-time happiness of the entire Chilean nation in response to decisions made in the op room. Beer built a device that would enable the country’s citizens, from their living rooms, to move a pointer on a voltmeter-like dial that indicated moods ranging from extreme unhappiness to complete bliss."</i>