Hey Guys - I'm a big fan of your work, both with, and before Starfighter. Just a few initial comments:<p>>> If your use of the system decreases Fun for other players, it is a violation of the Zeroth Rule. If it doesn't, we have no strong objection to it.<p>>> Illegal market manipulation wait, we're not the SEC -- that's very clearly Fun.<p>>> [Fun] means what we say it means, and our decisions on it are final.<p>What constitutes 'fun' seems arbitrary. It might frustrating and very un-Fun to be told "Patrick, Thomas, and Erin say no" because the rules aren't well-defined. For example, I don't think that illegal market manipulation is fun - it's just deleterious - and part of the reason it's illegal in the first place. To what extent are you planning on taking user feedback on what 'fun' is? It's not clear to me whether or not it's 'fun' to craftily infer your internal network topology, for instance. Your game has a global audience, so you have to assume that linguistic/cultural/whatever norms aren't shared by all your players.<p>Also, the contrast on the code samples is way too low. Please make the text stand out more? I can barely read it.