I've been interested in learning WebGL for some time to leverage for VR applications. Given the specific use case of WebGL for VR, what resources / tutorials would you suggest a beginner start with?
PlayCanvas has a WebVR integration. You get a Unity-esque editing environment coupled to an open source engine that's built specifically for the web/WebGL. <a href="http://blog.playcanvas.com/easy-cardboard-vr-in-webgl/" rel="nofollow">http://blog.playcanvas.com/easy-cardboard-vr-in-webgl/</a>