The author's choice of video games to compare is extremely disingenuous. He says:<p>"When a quality game releases it sees a spike in usage and attention but is then shelved as players move on to the next thing. Such as Portal, Braid, and Dragon Age. However, some games break this cycle and go on to become highly valuable and lasting franchises; games like Counter-Strike, Minecraft, and League of Legends."<p>Portal, Braid, and Dragon Age are all single-player games. Counter-Strike, Minecraft, and League of Legends are all multiplayer games, and the latter two continue to receive significant updates from their developers.<p>There are very few single player games that manage to have staying power, to be replayed again and again. Halo and Half Life both managed it for a while, but no more.<p>On the other hand, multiplayer games tend to last for a pretty long time, unless their players are cannibalized by another game in the series (Call of Duty, Battlefield).<p>That said, there are definitely fads in gaming. Look at something like DayZ or Left 4 Dead 2. The "zombie shooter" game seems to have gone out of style, and these games haven't held up as well as something like LoL, CSS, or TF2.<p>Oh, and of course the ultimate game with a community is Starcraft. People still play Brood Wars today.