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Live Stream: How to Start a Hard Tech Startup with Sam Altman, 6:00 EST

7 点作者 joelg大约 9 年前

2 条评论

minimaxir大约 9 年前
Why is this being streamed from an unknown YouTube account vs. an official YC&#x2F;MIT organization?<p>EDIT: Stream is actually real
评论 #11492709 未加载
Jugurtha大约 9 年前
Preliminary notes jotted down on the fly. If something seems odd or silly, I probably didn&#x27;t hear well or mixed things up.<p><i>YC: - 11 years.<p>- 1200 startups.<p>- Recently started to fund &quot;hard tech&quot; (few are funding them).<p></i>How to start a hard tech company:<p>- What do you need to do differently than a software startup:<p><pre><code> - The least amount possible. You&#x27;re not that different. - Same principles apply. - They were first segregated at YC. Turned out to be bad. - Most important change: - YC &amp; the market don&#x27;t care: Create value or fail. - Don&#x27;t think you&#x27;re that different: - &quot;But my idea takes 10 years!&quot;: - What can be done in 3 months? - Consistent incremental wins compound. - 10% every week for years. - Find something small and get it done. </code></pre> - Advantage:<p><pre><code> - 11,000th photosharing app is hard. - Competitive advantage (4 nuclear fusion companies in North America). - Tesla, SpaceX, etc. cf. Michael E. Porter. </code></pre> - Pay attention to what software companies did well&#x2F;right:<p><pre><code> - If in doubt about a field, 2 important things (good indicators): - Cost down. - Cycle time is getting shorter. </code></pre> - Difference:<p><pre><code> - SW companies are usually &quot;clearer&quot; than HW. </code></pre> - It&#x27;s a great time to start a HW company. Make sure:<p><pre><code> - Weekly wins. - Keep costs down. </code></pre> - Make peace with the &quot;world&quot;:<p><pre><code> - &quot;Big companies don&#x27;t play by the rules&quot;: - Make peace with that. - No excuses. - Your duty as a founder to get that 10%&#x2F;small wins consistently. - Keeping cycle times down is important because: - Maintains *momentum*. - Avoids mistakes (typically made by bigger companies). - Establish a culture of winning from the beginning, no matter how small. - Momentum attracts good people: - People want to join a winning team. - How?: - SW startups drive cycle time down by getting closer to the customer. </code></pre> - Detours:<p><pre><code> - Sometimes you can&#x27;t reach &quot;final&quot; goal directly. - ex: Tesla - Roadster (revenue) --&gt; Model S --&gt; Model X --&gt; Model 3. - Not from 0 to mass produced car. SpaceX: Not from 0 to colony on Mars. - Even if you&#x27;re not in YC, you can adopt this model. - More people fail because of &quot;grandeur&quot; than because they did small things. </code></pre> - Raising capital:<p><pre><code> - Too much money can kill you. (ruins your focus, for example). - Statistically (YC): - Companies that raised $40MM tended to fail. </code></pre> - Business side:<p><pre><code> - Don&#x27;t be all hardcore science and bad at everything else. - Someone should take care of the business side. - Not hard: you can do science, you can do business. - It can be boring for some, but it needs to be tended to. </code></pre> - Many will do the thing everyone is doing. Think of a worthy problem. (?)<p>- U.S. Context:<p><pre><code> - Centuries of abundance and massive growth. - Not so much recently (2%) --&gt; Democracy works badly in this context. - The only hope is innovation (and a more important growth).</code></pre>