I remember watching an interview with the creators of South Park in which they described the transition from animating using cardboard cutouts to a system with CorelDraw and other pieces of software which helped speed up the process. The bulk of the efficiency improvement came from carefully defining all the frequently used objects (characters, houses) once with movable components, and reusing those objects in the per-episode animation pipeline.<p>I can easily imagine an animation system like the one presented here enabling another massive improvement in animation efficiency. In the same way animation software allowed South Park to reuse pre-drawn objects, a deep learning system could enable south park to carefully define the entire drawing style just once, then generate complete episodes based on simple story boards and animation directives. Fortunately, South Park already has a significant amount of training data available, specifically every South Park episode yet produced.