Hello all<p>This tutorial i wanted to publish for along time now.<p>As i see that the indie IO games are building their servers in C++.<p>It is intro to writing MMO games but not with the usual Node.js and and similar.<p>But this time i'm showing you how to assemble WebSocket server using libuv
(node.js C networking lib) for the server networking and libwebsocktes for the web-sockets layer.<p>All server side is in simple pure C<p>And for client side im using Cocos2d-x the HTML5 version
.<p>P.S<p>im planing to do the same tutorial using more flexible c++ 11.<p>And later i will publish tutorial about connecting the
server with mongoDB for persistence<p>So please register to my news latter list to get updates .