Built online browser based games for a while, built a few small game engines. Even an isomorphic one before that was a thing.<p>Point is, I've been there where it mattered and websockets were always slow.<p>Friend of mine built this on uWebSockets this year:<p><a href="http://wilds.io" rel="nofollow">http://wilds.io</a><p>Have rarely been so impressed with a new library.