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Steve Jobs: Flash Is No Longer Necessary

22 点作者 MykalMorton大约 15 年前

4 条评论

jiaaro大约 15 年前
It's blogspam... the original article is here:<p><a href="http://www.apple.com/hotnews/thoughts-on-flash/" rel="nofollow">http://www.apple.com/hotnews/thoughts-on-flash/</a><p>and the HN submission is here:<p><a href="http://news.ycombinator.com/item?id=1304310" rel="nofollow">http://news.ycombinator.com/item?id=1304310</a>
mambodog大约 15 年前
Flash will always(ish) have a purpose. It brings extra 'closer-to-the-OS' features that only a native plugin currently can. Its just that the particular features for which it has recently been popular are now available directly from the browser via CSS3 and the HTML5 features. Flash will find some new things to add and the world will keep turning. That said, I think we've seen the peak of its popularity, which was largely enabled by good fortune anyway (ubiquitous video capable internet connections turning up and the browsers not getting their shit together).<p>Flash (or at least, SWF) is still far and away the best option for building 2D games for the web. The desktop as well, probably, considering the state of Director... and if they actually put in some effort, it could even be a great option for multi-platform console game dev (think XBLA, PSN, Wii Ware).
poppysan大约 15 年前
Until there is an authoring tool as strong as Flash for Html + Javascript + css (with regard to animation and design, and the ability to integrate these animations and designs with code) - then flash is still the best game in town for games, animation, and more...<p>I'd like to hear everyone's thoughts on the answer to animation. Sprites are heavy, but are the only other option I can see. Even still, there is no authoring tool better than flash for animation on casual games or the web.
AaronMT大约 15 年前
Makes sense. Out with the old (Flash) and in with the new (HTML5). Adobe failed to deliver, plain and simple.
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