TE
科技回声
首页24小时热榜最新最佳问答展示工作
GitHubTwitter
首页

科技回声

基于 Next.js 构建的科技新闻平台,提供全球科技新闻和讨论内容。

GitHubTwitter

首页

首页最新最佳问答展示工作

资源链接

HackerNews API原版 HackerNewsNext.js

© 2025 科技回声. 版权所有。

Ask HN: Getting started with WebGL?

4 点作者 dinosaurs超过 8 年前
I've recently noticed a lot of websites make use of WebGL in one way or another. Working as a professional, freelance web developer I would love to add WebGL to my skillset. However, most tutorials I find don't go in depth. At most, you get to render a cube on the screen. I would love to be able to get past that point and more complex things, but I don't have an extensive background in 3D programming, math, etc. How do I get started? One of my favourite websites I've recently come across is: minglabs.com. I would like to be able to build something in the same vein someday.

2 条评论

3131s超过 8 年前
Try a framework for WebGL. If you're interested in 3D animation, take a look at Three.js for example. Or, for 2D I really like Phaser.io, which is intended for making games, but could also be suitable for just adding some flair to a website.
MayorOfMonkeys超过 8 年前
I&#x27;d recommend checking out PlayCanvas (<a href="https:&#x2F;&#x2F;playcanvas.com" rel="nofollow">https:&#x2F;&#x2F;playcanvas.com</a>). It gives you a pretty powerful editor app to build WebGL content. It&#x27;s got a scripting interface, but you can create some pretty cool graphical scenes without writing a single line of code.