The article states that Pokémon GO was developed by Nintendo but it was developed by Niantic.<p>Could it be that quality games starring classic and popular characters, at least those not originating from mobile, are just too expensive to produce?<p>It seems that way due to what I perceive as high marketing and licensing fees, an inflated profit expectation on the part of rights-holders, and perhaps even a sense of nostalgia.<p>Personally I want these kinds of games to succeed but I'm also not paying $10 for one.