I'm getting really tired of reading hacky comparisons of iPhone vs Android to Mac vs Windows. For one thing, there is not a huge price discrepancy in the smartphone space the way there was on the desktop in the 80s and 90s, when Macs tended to carry a 2-3x markup. There isn't the problem of too few games on the platform; Apple currently has the advantage here, though obviously not forever. And despite Apple's willingness to piss off devs, I would say Apple is still providing more tools and support to developers than they ever did when the Mac was fighting for survival.<p>Windows also had an advantage of a write-once, run-anywhere software ecosystem. Other than different screen sizes, or perhaps graphic cards for games, you could expect a consistent mouse-keyboard-screen interface. Android has to account for lots of little differences in hardware form factors and feature sets, and the onus is on Android devs to manage these, which was seldom an issue for Windows devs.<p>Mac vs. Windows was last generation's technology battle, and it's long over. We're now in uncharted territory.