Why is there so much fragmentation already?<p>React VR backed by facebook (who controls oculus):<p><pre><code> <View>
<Pano source={asset('chess-world.jpg')}/>
<Text
style={{
fontSize: 0.8,
layoutOrigin: [0.5, 0.5],
transform: [{translate: [0, 0, -3]}],
}}>
hello
</Text>
</View>
</code></pre>
A-frame backed by firefox (who controls webvr implementations):<p><pre><code> <a-scene>
<a-box color="#6173F4" opacity="0.8" depth="2"></a-box>
<a-sphere radius="2" src="texture.png" position="1 1 0"></a-sphere>
<a-sky color="#ECECEC"></a-sky>
</a-scene>
</code></pre>
x3dom (supposedly successor to VRML)<p><pre><code> <x3d width='500px' height='400px'>
<scene>
<shape>
<appearance>
<material diffuseColor='1 0 0'></material>
</appearance>
<box></box>
</shape>
</scene>
</x3d></code></pre>