This is kind of a missing piece, in a lot of ways. With such a large character set as Unicode's, discovery can be a real pain - when you see a novel character, how do you find out what it's called, so you can find out how to type it?<p>Unless you're using something like Emacs which lets you point at a character and ask the editor to tell you everything it knows about what's there, this kind of identification becomes a daunting task to contemplate. Shapecatcher does an excellent job of it; as long as you can draw something roughly approximating the glyph you have in mind, it'll very effectively winnow down the search space to a very manageable list of possible matches.