TE
科技回声
首页24小时热榜最新最佳问答展示工作
GitHubTwitter
首页

科技回声

基于 Next.js 构建的科技新闻平台,提供全球科技新闻和讨论内容。

GitHubTwitter

首页

首页最新最佳问答展示工作

资源链接

HackerNews API原版 HackerNewsNext.js

© 2025 科技回声. 版权所有。

How I’m Learning ARKit

57 点作者 gmcerveny将近 8 年前

7 条评论

AndrewKemendo将近 8 年前
I&#x27;ve been doing mobile AR since 2011 and it seems like there is probably demand for some AR app best practices now that ARKit and FB Studio are coming out. Is that accurate?<p>If so I&#x27;ll take the time to write up something if people are interested.
评论 #14745966 未加载
评论 #14758657 未加载
avaer将近 8 年前
This post is a list of links you&#x27;ll find on the natural Google searches. That&#x27;s fine as a gateway drug, but you&#x27;ll get more mileage out of frequenting one of the AR&#x2F;VR subreddits or chats.<p>For things in the early stages, plugging yourself into the community is more valuable than consuming the right news or tutorials.
评论 #14744635 未加载
billconan将近 8 年前
I made a sample code to place a 3D sphere with ARkit. it differs from the official demo by detecting not only horizontal surfaces, but also feature points (for example, vertical walls). But so far I wasn&#x27;t able to achieve the same kind of accuracy as shown by the ruler video and few other demos.<p>The ARKit api is very simple, I don&#x27;t know what else I can do to improve the accuracy.
评论 #14744209 未加载
评论 #14744210 未加载
nan0将近 8 年前
Started a ARKit project, I am trying to accurately place a shape based on user touch. Is this possible without vertical plane detection ? I am new to Swift, but have been picking it up quickly.
synaesthesisx将近 8 年前
I&#x27;ve been playing with ARKit quite a bit recently and enjoying it. There&#x27;s a plugin available for Unity now that integrates with ARKit which makes converting models convenient.
andrewfong将近 8 年前
Do people have strong opinions on building ARKit apps with XCode vs using a Unity plugin? Does it matter if I&#x27;m coming mostly from a JavaScript &#x2F; web dev background?
评论 #14745768 未加载
评论 #14754523 未加载
nkg将近 8 年前
ARKit looks cool, even though I am as far as one can be from the iStuff.