Hi HN,<p>This project was my first go at using the pySC2 API recently released by DeepMind and Blizzard. It takes data scraped from 25,000 human played SC2 replays to build a RNN sequence model that can predict the sequence of unique StarCraftII units/buildings in a 1v1 match. The model is a single layered RNN and I tuned some hyperparameters using a GA implemented using the DEAP python library. There's also a super simple webapp you can use to play with and test your own custom build orders for the game.<p>Was a really fun project and hopefully some of the work helps others build their own!<p>-pH+<p>webapp: <a href="http://ponderinghydrogen.pythonanywhere.com/sc2" rel="nofollow">http://ponderinghydrogen.pythonanywhere.com/sc2</a>