For 360º imaging in general, the higher the resolution the better. This is not only for VR applications, but also for use cases where the user is viewing only a portion of the image at one time. This includes filmmaking and broadcasting use cases, where a portion of the sphere is remapped to rectilinear (aka "normal") projection, and cropped to 4K or fullHD.<p>Also for applications in security and industrial, the higher the resolution, the better. So there is certainly a business case for 8K and higher.<p>The camera we are building utilizes four 4K sensors operating at 60FPS, with full raw capture in 10 bits. So the data throughput is the same as this Sharp camera. <a href="http://www.sphericam.com/sphericam-beast/" rel="nofollow">http://www.sphericam.com/sphericam-beast/</a> There is interest from the broadcast and filmmaking industries, as well as other industrial applications.<p>As far as this Sharp camera goes, I think the main business reason that this product exists is for the Tokyo Olympics, which will make a big push for 8K broadcasting, spurred by very considerable funding from many big players in Japan.