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Autodesk to lay off 1,150 as company restructures

30 点作者 zaius超过 7 年前

3 条评论

hiram112超过 7 年前
So it appears that in just the last 5 years, Autodesk, Inc. has sponsored over 500 H1B visas.<p>The majority of these sponsored positions are in the Bay Area, with its high cost of living; a median salary of about $100K for software engineers is definitely appropriate and the <i>prevailing wage</i> for such uber-talent which they searched high and low for in the US, but simply could not find. &#x2F;s<p>I&#x27;m assuming that of the 1000+ workers to be laid off, the majority of these 500+ H1Bs will be included. Though I won&#x27;t hold my breath.<p>If Autodesk truly has a need for such hard-to-find talent, they&#x27;re in luck: the O-1 Visa was made for just this.<p>* <a href="http:&#x2F;&#x2F;h1bdata.info&#x2F;index.php?em=Autodesk+Inc&amp;job=&amp;city=&amp;year=All+Years" rel="nofollow">http:&#x2F;&#x2F;h1bdata.info&#x2F;index.php?em=Autodesk+Inc&amp;job=&amp;city=&amp;yea...</a><p>* <a href="https:&#x2F;&#x2F;www.uscis.gov&#x2F;working-united-states&#x2F;temporary-workers&#x2F;o-1-visa-individuals-extraordinary-ability-or-achievement" rel="nofollow">https:&#x2F;&#x2F;www.uscis.gov&#x2F;working-united-states&#x2F;temporary-worker...</a>
googletazer超过 7 年前
Autodesk is stuck in the past - 3Ds Max still costs too much. So does Autocad. Epic saw the writing on the wall and made Unreal Engine royalty based (and if you don&#x27;t make over the cutoff - free). They also got competitors that are better then them in specialized tasks - ZBrush, etc...<p>Stuck in the past and cutting headcount - Autodesk is circling the drain. Good comment on HB1s as well in the thread too.
gt_超过 7 年前
Every time this happens, I have a hard time going to sleep. I don’t understand what the actual problem is. I mean, I see them undertaking strange initiatives all the time. It is probably the most strange company I have ever followed. But, nobody seems to have much idea of what the root cause is.<p>Just please don’t cut 3ds Max. Oh, what’s the use? They’re going to cut 3ds Max.