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Show HN: Rainbrow – Eyebrow-Controlled iPhone X Game Made with ARKit

2 点作者 nathangitter超过 7 年前

1 comment

nathangitter超过 7 年前
Hello!<p>iPhone X has a &quot;TrueDepth&quot; front-facing camera system that powers FaceID. It can also be accessed in limited ways through the ARKit framework. I used the facial tracking API (used for animojis) to create a game that is controlled by the player&#x27;s eyebrows. The app is available for free on the App Store.<p>The gameplay is simple: eyebrows up -&gt; character jumps up, eyebrows down, character jumps down. I posted a video demo here: <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=9k_9BKA3w_Q" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=9k_9BKA3w_Q</a><p>Some tech details: The app is 100% Swift, the game is built using SpriteKit, and all design was done in Sketch.<p>Would love to answer any questions about the game, discuss the ARKit API&#x27;s, or talk about the privacy &#x2F; accessibility implications of the technology.