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Clay Mathematics Institute: Ian Stewart on Minesweeper

45 点作者 unwantedLetters将近 15 年前

5 条评论

jcl将近 15 年前
As a side note, if you enjoy playing Minesweeper but don't like losing to a bad guess, you might want to try the implementation in Simon Tatham's puzzle collection:<p><a href="http://www.chiark.greenend.org.uk/~sgtatham/puzzles/" rel="nofollow">http://www.chiark.greenend.org.uk/~sgtatham/puzzles/</a><p>Unlike most other implementations, it only generates boards that can be solved by logic, so you never need to guess; your first square is guaranteed to be safe and to reveal enough information to progress.<p>(IIRC, the algorithm used to pre-solve each generated level bottoms out in an exhaustive search, so I guess this game variant is still in NP.)
aerique将近 15 年前
Maybe I should read more, but this is the clearest explanation of P vs NP I've read so far.
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acangiano将近 15 年前
I will be interviewing Ian soon for Math-Blog.com. If you have any specific questions you think I should ask him, please feel free to let me know.
RiderOfGiraffes将近 15 年前
I've submitted an interview with Ian Stewart here: <a href="http://news.ycombinator.com/item?id=1594526" rel="nofollow">http://news.ycombinator.com/item?id=1594526</a><p>He's a serious mathematician, and a serious writer of both fiction and non-fiction.
NinetyNine将近 15 年前
Figure 3 is incomplete; as the space depicted in it is not a valid board configuration. If either x or x' is false, then the respective 1s on the extreme sides will be invalid. This is either a crop of a real situation (in which we assume the wire repeats beyond the scope of the image), or an error.
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