Would rather see something like WebCL back in development for general purpose GPU computation, most importantly deep learning, on the web, then the Xth attempt on superseeding WebGL.
Funneling things through WebGL just doesn't feel right, where proper OES_texture_float support is also not guaranteed.<p><a href="https://www.khronos.org/webcl/" rel="nofollow">https://www.khronos.org/webcl/</a>