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Age of Empires 2 Scenario Editor Is Turing Complete

143 点作者 sunaden大约 7 年前

5 条评论

stanlarroque大约 7 年前
I can only think of one of the greatest videos[0] on Youtube when I read about unusual Turing complete systems.<p>[0] <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=uNjxe8ShM-8" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=uNjxe8ShM-8</a>
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golergka大约 7 年前
After writing a lot of tools for game designers, I&#x27;ve found a simple rule: if a system you&#x27;re creating is Turing complete, throw it out and just give them a normal scripting language.<p>Rationale is simple: game designers will ALWAYS find ways to use the system in the most insanely complicated way, and it&#x27;s far easier to debug and fix things in a normal programming language rather than another system full of ad-hoc conditions, weird triggers, global variables and other complexity that starts small but always snowballs throughout development.
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robertelder大约 7 年前
This was literally how I learned the basics of programming, before I ever encountered a real programming language (I was probably ~13 at the time). I used to spend hours creating elaborate scenarios with tons of complicated triggers and effects, and then never play them.
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edf13大约 7 年前
Cool - but... some people do have too much time on their hands :)
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candleofhope大约 7 年前
Would be great to see a vid where someone used this.
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