When I first glanced at this, I was initially dismissive --
"it's just virtual tracing paper," I thought, fun as a toy but not for teaching how to draw in an active way.<p>But then I thought more about how a big part of drawing is building up the muscle memory and physical coordination to transition from imagined line to drawn line. The Drawabox [0] series of drawing tutorials has a good amount of emphasis on this. Art tracing projectors [1] are a useful part of various drawing/mural work too.<p>This AR app actually intersects with some research I've been involved with in an interesting way. I've been working on using AR for surgical telementoring [2], where a remote expert surgeon can give guidance to a less-experienced combat medic by drawing annotations directly overlaid onto the view of the patient's body. While my team and I are now looking at using HMDs like the HoloLens, earlier prototypes used a tablet held in a fixed position above the operating field. I think that this AR drawing app, in order to move beyond the toy/gimmick use case, would best be served by deployment on a tablet that is held fixed above the paper, for a user to look through without having to keep a handheld phone still.<p>[0] <a href="https://drawabox.com/" rel="nofollow">https://drawabox.com/</a><p>[1] <a href="https://www.engineersupply.com/art-tracing-projectors.aspx" rel="nofollow">https://www.engineersupply.com/art-tracing-projectors.aspx</a><p>[2] <a href="https://engineering.purdue.edu/starproj/" rel="nofollow">https://engineering.purdue.edu/starproj/</a>