Fun article, I agree the same principles in the article can be applied to many skill based hobbies.<p>The thing I love about Starcrack is how dynamic each game can be. The three races are so different and unique, yet balanced. There are so many different ways a game can end; there is a counter to every counter. You have to manage economy. You have to manage army production. Technology upgrades, information reconnaissance, micro-harassment, army positioning. Your brain has to be on top of everything, and you have to make decisions quick.<p>Its like compressing your startup work-life into a 20 minute simulation. Its kind of crazy, I actually get a bit of adrenaline and nervousness from wanting to win so badly.